
Changes post PTR:
Echoing strike
Increased percentage of weapon damage used from 75% to 90%.
Reverted the bug of no durability loss.
This brings back the advantage of pure phys over phys/magic hybrid (mostly due to a lack of skill points because of the demon tree requiring more)
Demonic mastery
Reduced the amount of skill points needed to get 2 demons from 10 points to 5 points and the amount to get 3 demons from 20 points to 10 points.
This means 10 skill points saved compared to the PTR.
But still, you kinda need 10 hard points in demonic mastery for 3 demons (2 defilers), and 15 (or even 20) hard points in bind demon if you want Cursed + Holy Freeze to have a chance to trigger amp now that it's down from 75% to 5% ctc.
As you can see in the skill planner image above, even when using only 1 point in syphon instead of trying to maximize around purge/bane, you still can't max blood oath.
I'd dump remaining pts in blood oath last, we don't know the exact numbers but they said it's now gonna scale from soft points, but with diminishing returns.
Anyway, all 3 hexes give the same ar% per lvl
Syphon is a nice 1 pointer to keep sustain against 0 drain effectiveness mobs
Applying a -33% dmg debuff will be more relevant than before since you get less tankyness from blood oath and leech less overall
Feels like eth archon insight will still be top contender, even more than before because of the nice 180-250% bonus AR that now matters.
125fcr insight for general pvm.
75fcr death/arioc for ubers/ancients.
Obsession may still be usable for an approach more oriented toward magic dmg (great for general density destroying, but not end bosses)
Oh and before, spirit was hard to beat... but now, using 2-handers means using a grimoire... so Ars Dul Meph is kinda the only real end-game option.