You are right for the ED in weapon does not count into offhand ED%
but hey , this makes the protector jewel in ondal actually even wayyy more better
take a look on this for below sample with ES dmg calculation: (i excluded the skill parts multiplier since all skill amount is same , just different jewel in eth ondal )
eth ondal avg damage = 129.5
eth ondal with 50ed jewel damage = 194
Scenario 1 eth ondal
129.5 * 1600%ed = 2072.0
Scenario 2 eth ondal with protector jewel
194 * 1680%ed = 3259.2
Next we move on to crit chance as it was calculated at the end for ES damage formula
Scenario 1 (80% crit)
2072 * 1.8 = 3729.6
Scenario 2 ( 60% crit)
3259.2 * 1.6 = 5214.72
correct me if i am wrong
Yeah if you look at ondal in vacuum of course you get more weapon damage. But that is basicly if you use basic attack, where weapon damage is your only base damage. There your jewel increases your whole base damage by a lot.
But we are using Es, not autoatack. There, almost all damage comes from the skilllevel itself and weapon damage is only a super small part. Boosting it does almost nothing and will add absolute minor damage. While deadly strike is multiplied with your whole skilldamage and your ED basicly.
What you did is basicly compare level 44 Es with 66 crit to level 30 Es with 80 crit. But in reality it is level 44 66 crit (with a tiny tiny bit more damage from weapon) vs level 44 with 80 crit.
If you just use a weapon with 0 ed and put min/max ed jewel in it will increase your weapon damage by a good chunk , of course. But weapon damage just doesn’t matter, skill damage does when talking Es.
With 44 skills and 1.7k ed , this tiny increase in weapon damage won’t do much … 16-20 additional crit will give you multiple ten of thousands of damage though.
Weapon damage is just not important . Just forget about it on Es. You get 1.2k more weapon damage. Wich is a super small part of Es. The (by far) biggest amount of your Es basedamage comes from + skills. And then this is multiplied with your Offweapon ed. This is THEN multiplied with your crit basicly.
Most relevant stats for damage are +skills, Offweapon Ed and crit.
80% crit doesn’t only effect your weapon damage , but your whole skill damage multiplied with ed. You don’t cut 16-20 crit from your OVERALL damage to get a bit more weapon damage.
Just try the same math with actual ES damage , not weapon basedamage. You will see what I mean. Just forget weapon damage on es.
It is not even remotely close. Just put my ondal build in build Planer with and without Lo and look at your skill damage. Then calculate crit in. You will loose a tiny bit screen damage with Lo but your actual damage will increase a lot with more crit. You even get a free socket for resists/Ber or whatever on top of the damage increase

If it’s not for Lo in weapon there realy is no reason to go ondal over obsession. You gain 20 more fcr on Obsession and if you even go 1 more skill ring, your damage will be boosted more than the protector jewel does in a weapon. But crit is just soooo strong. And ondal gets 80 , obsession only 66. THAT is the only reason to go ondal. If you don’t go Lo on weapon Obsession is better in every way, even damage since both will end on 66 crit
This post was edited by Junglist69 on Mar 27 2026 05:29am