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Mar 26 2026 07:50am
Well it may have dealt lesser damage because the non Lo version has a tiny bit more weapon damage and 1594% Ed vs „only“ 1553% :D of course it is a bit more screen damage.

Your version has ~66 crit , Lo version has ~80 though

1594 ed with bit more weapon damage 66 crit
Vs
1553 ed with 80 crit.

You have so much ed already that another 40% ed will be absolutely minimal. But 14% crit does a lot. You realy seem to undervalue crit m8….

Lo version CLEARLY does more damage.

Like I said if you don’t go for Lo there is NO reason to use ondal over Obsession.

Without a Lo in Ondal it will have the same crit as Obsession. But obsession has 20 more fcr and all your resists covered, giving you the chance of more skills from ringslots or Loh

So you either go Lo in Ondal or you Go Obsession.

There is ZERO reason to use ondal without Lo as long as Obsession exists


Lmao

bro doesn't even have perf rends to being with, don't bother with him
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Mar 27 2026 12:04am
Lmao

bro doesn't even have perf rends to being with, don't bother with him


you are funny dude , why would i need perf 100% rend?

just 60ed 20str , they cost like 200-300fg or even cheaper like a Lo rune

stop embarassing yourself here , please :rofl:

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Mar 27 2026 12:22am
Well it may have dealt lesser damage because the non Lo version has a tiny bit more weapon damage and 1594% Ed vs „only“ 1553% :D of course it is a bit more screen damage.

Your version has ~66 crit , Lo version has ~80 though

1594 ed with bit more weapon damage 66 crit
Vs
1553 ed with 80 crit.

You have so much ed already that another 40% ed will be absolutely minimal. But 14% crit does a lot. You realy seem to undervalue crit m8….

Lo version CLEARLY does more damage.

Like I said if you don’t go for Lo there is NO reason to use ondal over Obsession.

Without a Lo in Ondal it will have the same crit as Obsession. But obsession has 20 more fcr and all your resists covered, giving you the chance of more skills from ringslots or Loh

So you either go Lo in Ondal or you Go Obsession.

There is ZERO reason to use ondal without Lo as long as Obsession exists


there is a few flaws here i would like to point out

by using the protector stone in weapon instead of helm , u will grant extra 148ed instead of 40ed diff

this is due to the jewel bug in helm where u will not get any ed when the protector jewel is socketed in helm and render the 2nd os unable to socket in ed jewel.

Yes , Lo is a very good choice when u dont have a perf ed protector stone , may serve as temp.

if u had perf 10/50ed protector stone , u would not want it to be slotted in helm , u better off get a -10/shitty ed jewel

how 148ed come?

2os head with 2x 40ed/9str jewel = 80ed +18 str ( also ed)
protector stone in weapon = 50ed

vs

2os helm with protector jewel + res jewel? = 0ed
Lo on weapon = 20% ds

i will leave it to u to decide whether a 148ed increase(9% increase in all flat damage) better than 20%ds? or other wise

i will be honest here , i could not get the number correctly due to the planner unable to detect the jewel bug in helm , u might be right with 20%ds is better than 148ed

anyways , what we all want to achieve is each single es spear ( not the combined 5 spear ) could 1 shot every mob ( excluding herald of course ).

This little difference will speed up your p8 run by miles compare to those that need 2/3 hit , always spread the es spear as wide as possible to cover the whole screen

This post was edited by Onyxdian on Mar 27 2026 12:38am
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Mar 27 2026 02:25am
You are right about the jewel bug. But it is not realy 148 ed.

The thing about weapon damage and es is: the weapon damage is almost irrelevant since the skill damage from + skills outweighs it by so much.
Offweapon Ed is good though since it is multiplied with your SKILLdamage.

So looking at this , the only real boost is the ed from the jewels in helmet.

The extra ed on your weapon is actualy not realy relevant for damage.

Offweapon ed>>>> weapon damage.
That’s why ondal and obsession slap even with such low weapon damage.

To sum it up: the stone in the weapon itself only gives a super small bonus. The 80-100 ed from the helmet Sockets is actualy good though , but not 20% ds good , not even close.

you realy just get 80-100 more ed in exchange for 20% ds

And since you will already have 1500 ed + , going for 1600 ed while dropping 20% deadly strike is much much worse.

It’s a shame that the bug makes the ed in helmet do nothing but you already have SO MUCH ed. The most important thing on jewel is -10 enemy res. This gives way more damage than the ed on it anyways.
If weapon damage would be more relevant , it may be closer, but going jewel in weapon over Lo wastes insane amounts of damage, even when it opens up 2 helm sockets.


When looking at all ed resources I even forgot strength!

So you could even realistically reach 1.7-1.8k Offweapon -ed on Ondal build with Lo wich is craaaaaazy. At this point increasing your ed further at the cost of crit will loose you damage, a lot of it.

If we talk about full gg to compare them

It is ~1.8k ed 80%crit Vs. ~1.9k ed with 66 crit .


You do A LOT more damage with Lo.

The cool thing is this gives more damage while also Freeing up one Slot for defensive stats. You could socket resists or whatever.

I run Ber in it on my arioc build. This way you get 16% phys reduction with enigma and makes you able to overcompensate your sunder -res

This post was edited by Junglist69 on Mar 27 2026 02:27am
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Mar 27 2026 02:59am
You are right about the jewel bug. But it is not realy 148 ed.

The thing about weapon damage and es is: the weapon damage is almost irrelevant since the skill damage from + skills outweighs it by so much.
Offweapon Ed is good though since it is multiplied with your SKILLdamage.

So looking at this , the only real boost is the ed from the jewels in helmet.

The extra ed on your weapon is actualy not realy relevant for damage.

Offweapon ed>>>> weapon damage.
That’s why ondal and obsession slap even with such low weapon damage.

To sum it up: the stone in the weapon itself only gives a super small bonus. The 80-100 ed from the helmet Sockets is actualy good though , but not 20% ds good , not even close.

you realy just get 80-100 more ed in exchange for 20% ds

And since you will already have 1500 ed + , going for 1600 ed while dropping 20% deadly strike is much much worse.

It’s a shame that the bug makes the ed in helmet do nothing but you already have SO MUCH ed. The most important thing on jewel is -10 enemy res. This gives way more damage than the ed on it anyways.
If weapon damage would be more relevant , it may be closer, but going jewel in weapon over Lo wastes insane amounts of damage, even when it opens up 2 helm sockets.


When looking at all ed resources I even forgot strength!

So you could even realistically reach 1.7-1.8k Offweapon -ed on Ondal build with Lo wich is craaaaaazy. At this point increasing your ed further at the cost of crit will loose you damage, a lot of it.

If we talk about full gg to compare them

It is ~1.8k ed 80%crit Vs. ~1.9k ed with 66 crit .


You do A LOT more damage with Lo.

The cool thing is this gives more damage while also Freeing up one Slot for defensive stats. You could socket resists or whatever.

I run Ber in it on my arioc build. This way you get 16% phys reduction with enigma and makes you able to overcompensate your sunder -res


You are right for the ED in weapon does not count into offhand ED%

but hey , this makes the protector jewel in ondal actually even wayyy more better

take a look on this for below sample with ES dmg calculation: (i excluded the skill parts multiplier since all skill amount is same , just different jewel in eth ondal )

eth ondal avg damage = 129.5
eth ondal with 50ed jewel damage = 194

Scenario 1 eth ondal

129.5 * 1600%ed = 2072.0

Scenario 2 eth ondal with protector jewel

194 * 1680%ed = 3259.2

Next we move on to crit chance as it was calculated at the end for ES damage formula

Scenario 1 (80% crit)

2072 * 1.8 = 3729.6

Scenario 2 ( 60% crit)

3259.2 * 1.6 = 5214.72


correct me if i am wrong

This post was edited by Onyxdian on Mar 27 2026 03:26am
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Mar 27 2026 04:38am
You are right for the ED in weapon does not count into offhand ED%

but hey , this makes the protector jewel in ondal actually even wayyy more better

take a look on this for below sample with ES dmg calculation: (i excluded the skill parts multiplier since all skill amount is same , just different jewel in eth ondal )

eth ondal avg damage = 129.5
eth ondal with 50ed jewel damage = 194

Scenario 1 eth ondal

129.5 * 1600%ed = 2072.0

Scenario 2 eth ondal with protector jewel

194 * 1680%ed = 3259.2

Next we move on to crit chance as it was calculated at the end for ES damage formula

Scenario 1 (80% crit)

2072 * 1.8 = 3729.6

Scenario 2 ( 60% crit)

3259.2 * 1.6 = 5214.72


correct me if i am wrong


Yeah if you look at ondal in vacuum of course you get more weapon damage. But that is basicly if you use basic attack, where weapon damage is your only base damage. There your jewel increases your whole base damage by a lot.

But we are using Es, not autoatack. There, almost all damage comes from the skilllevel itself and weapon damage is only a super small part. Boosting it does almost nothing and will add absolute minor damage. While deadly strike is multiplied with your whole skilldamage and your ED basicly.

What you did is basicly compare level 44 Es with 66 crit to level 30 Es with 80 crit. But in reality it is level 44 66 crit (with a tiny tiny bit more damage from weapon) vs level 44 with 80 crit.

If you just use a weapon with 0 ed and put min/max ed jewel in it will increase your weapon damage by a good chunk , of course. But weapon damage just doesn’t matter, skill damage does when talking Es.

With 44 skills and 1.7k ed , this tiny increase in weapon damage won’t do much … 16-20 additional crit will give you multiple ten of thousands of damage though.

Weapon damage is just not important . Just forget about it on Es. You get 1.2k more weapon damage. Wich is a super small part of Es. The (by far) biggest amount of your Es basedamage comes from + skills. And then this is multiplied with your Offweapon ed. This is THEN multiplied with your crit basicly.

Most relevant stats for damage are +skills, Offweapon Ed and crit.

80% crit doesn’t only effect your weapon damage , but your whole skill damage multiplied with ed. You don’t cut 16-20 crit from your OVERALL damage to get a bit more weapon damage.

Just try the same math with actual ES damage , not weapon basedamage. You will see what I mean. Just forget weapon damage on es.

It is not even remotely close. Just put my ondal build in build Planer with and without Lo and look at your skill damage. Then calculate crit in. You will loose a tiny bit screen damage with Lo but your actual damage will increase a lot with more crit. You even get a free socket for resists/Ber or whatever on top of the damage increase :)

If it’s not for Lo in weapon there realy is no reason to go ondal over obsession. You gain 20 more fcr on Obsession and if you even go 1 more skill ring, your damage will be boosted more than the protector jewel does in a weapon. But crit is just soooo strong. And ondal gets 80 , obsession only 66. THAT is the only reason to go ondal. If you don’t go Lo on weapon Obsession is better in every way, even damage since both will end on 66 crit

This post was edited by Junglist69 on Mar 27 2026 05:29am
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Mar 28 2026 09:10am
I have ran all to include, eth Ariocs, eth fort tmaul, eth death decap, obsession, Phoenix monarch, and to be honest the 125fcr with eth insight and ars meph feel way better in game for positioning and dps and you never need to worry about mana. Dps is comparable in game with the other options and I get way better drops with the insight build because I just spam tele and cast. I prefer this build over all from my own in game testing

This post was edited by BrianButler81 on Mar 28 2026 09:14am
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Mar 28 2026 05:15pm
Having used 125fcr and 75fcr i really don't think its worth buying an expensive 2/20 helmet or 2/15+ ammy for it. Its literally a 10% difference who cares lmao
Also you actually do need some decent damage numbers otherwise level 5 heralds can take forever to kill

My current favorite setup

Coa w 2x ed/str jews
Meohisto socket w ed/str
Enigma
Eth arioc w protector
2/10 ammy w mana leech
10fcr rings w str and resis 1 w ll
20% gheeds
Lay of hands
Horazon boots
Inventory full of demon skillers
Torch/anni

A2 might merc w andy/fort/insight

This post was edited by Silenkiller on Mar 28 2026 05:18pm
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