So our no mazes did fairly well. We begin at lvl 50, and go from there.This is usually, no maze / guild only, with d/o per game. But due to some ppl getting disc., lag'n and so on, I'll be notifying the others who'm I know, if they could join.
Only the ppl I know, respect and trust & that are interested of course.Everyone who wants in should pm me, since Brian gets to many pm's, lol.
We ask all characters to lvl at least to 50, park and wait. Play with another character if you want in the meantime, we all want the Gp's and the next hidden character!
Heres some help / guides for all Ls'ers, mostly the ones who wan't to join the no maze groups. Classed by attackers and healers only, keeping it simple.Melee / Stats :
All should have min. 75 Dex. due the the fact of getting hit by criticals from monster, they hurt alot at high lvls. Rest is to your own discretion, depends on characters.
Melee / Wpn : lvl 55, min. 75 + ee. Or lvl 50, min. 90 + ee. Or lvl 45, min. 105 + ee. This varies depending on lvls.
Higheast lvl, more ee is best bet though.Melee / Arm :
Tankers, the must is, heavy arm, lvl 55, min. 75 + ee, Or lvl 50, 90 + ee. This varies depending on lvls.
Higheast lvl, more ee is best bet though. If not a tanker, + Str or + Dex arm's are best. (Tankers = only the characters who can use heavy armors (EE) & do so) Heres link to help:
http://ladderslasher.d2jsp.org/index.php?g=2Melee / Charm : + Str or + Dex is best on main slot. And a so so heal charm on acc slot, just incase.
Heal / Stats :
All into Int. If you plan on being a healer other than a Guardian or Mage, you can put your 5 into Vita, from your 1st 10 given stats. Only 5 though, you will need the mana.Heal / Wpn : Any wpn with 35% + Heal Mastery.
If you plan on being a healer other than a Guardian or Mage, you might need much more Heal Mastery %. I suggest over 50 - 55%, this is due to the fact you'll have lower mana.Heal / Arm : Any arm with 35% + Heal Mastery.
If you plan on being a healer other than a Guardian or Mage, you might need much more Heal Mastery %. I suggest over 50 - 55%, this is due to the fact you'll have lower mana. Also, use the best armor classed for that character. Heres link to help:
http://ladderslasher.d2jsp.org/index.php?g=2Heal / Charm : Any heal charm with min. 75 - 100 + ee. I suggest focused heal from lvl 40 and up.
If you plan on being a healer other than a Guardian or Mage, you might need much more EE, due to the fact you'll have lower mana. Main heal charm on main slot. Second slot, doesn't really matter.
Positions in game. The runner of the game, will decide and ask you to position properly, most of the time.Light arm chars.: All back, all the time.
Med arm chars.: All middle or back. Depends on the other chars. in the game. But mostly in no maze, I suggest Back.
Hard arm chars.: All front or middle. Depends on char. and also on the others chars. / stats / arms in the game.
If your smart, all the gear needed here shouldn't be very pricy at all. Depends of what your own preferences are.
And, in not even, the long run, it will pay off. Not a gurantee, depends on yourself and a tad bit of luck
It doesn't mean, if you can't respect this guideline, you won't be able to join. It's just to help you out & also helps the others out, instead of dragging them down...
Hope this helps 
I'll be posting our status on who will be what in the near futur once, ppl pm me what they building.
People can see the groups / characters / users, etc.
-Thanks, James
This post was edited by James84 on Jan 23 2009 10:07am