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Mar 7 2024 05:18pm
Copy/paste 4x ideas you like and add +1 to their number and, then, you may suggest your own {for valid entries}
<> feel free to discuss whichever idea you want.

> [Idea] Guild Halls (additional npc/area in Harrogath where you can rent perfect pvp inventories for Dueling arenas only+leaderboards) 4
> [Duh] Remove bots. nn to vote for this>
> [Idea] SSF ladder (checkbox option[s_] at ladder start). 4
> [Idea] 10% Chance to drop prepatch items (0.8 valk, 0.8 titans - lol) 4 {{love the traction this one is getting}}
> [Genius idea] Ability to create P2,3 and P4 Games. Thus allowing consoles to have access to P8 as well. 3
> [Tweak] Character Class restrictions (Checkbox option upon game creation to remove certain classes) 3
> [Tweak] Buffing melee necro / poison dagger (uninterruptible, but can miss) 2
> [Tweak] Baal waves Rng monsters 2
> [Idea] Small Rng Dueling Areas (randomly generated "pockets" across Sanctuary with "no fixed" location to find for dueling) 3
> [Idea] Loot filter 2 <-- might be overwhelming so I'll "hide it" here. This along with more storage in a loot-oriented game are no brainers.
> [Bonus] Superb [Super] Uniques Weekends (All super uniques drop two items and the usual 4 potions) 1
> [Idea] Colosseum 16 players (duels). 2 cool idea from gohyangxu
> [Idea] Halloween/holiday event with cosmetics item (no bonuses. Could be a white base to roll a rw!) 2
> [Idea] New npc for holy grail items, cosmetics at a cost? (which?) and runewords list where they're added after creating/holding one(?) 3
> [Bonus] Lose all of your faster cast rate and frw but gain 1skill per 20%fcr and 10%phys damage per 10%frw! 1
> [Bonus] Ladder only <Hybrid> runewords! 2
> [Idea] Spears wielders can use 4square shields! (no stormshield duh)/ reduced dmg (based on class) 1
> [Idea] Bringing back 08 uniques (rarer than normal uniques. This would bring so many players back + no bots!!!) 3
> [Idea] Item level toggle in our options (not active on default) 2
> *[Bonus] Maxed/capped Fhr BP for a day (22 nights of terror style) 1
> *[Idea] Overhead Text from D2Lod (! I am hungry), but Cannot be used in the spawn area (or town... or ban them for copy/pasted=same for Lobby) 1
> *[Idea] Reworking Elite uniques And making normal and exceptional uniques have big %ed variations (to make them upgrade worthy/exciting to find) 2
> *[Idea] ShapeShifting teleport. The fcr bps are already implemented and could be tweaked to be slower if need be. Several skills should be allowed in SS! 2
> *[Idea] Adjust Gold value: Stash Cap raised to 100M gold/Tab. Add the option to buy Imbue Q (50m), Socket Q (100m) 1

Items:
> [0.8 Valk wing] 30frw/30fcr/30fhr/20ias (instead of 30)/+cannot be frozen. As a runeword [sur, ber, zod]



Quote (ChocolateCoveredGummyBears @ Mar 7 2024 05:57pm)
well on poe they put those types of tabs in the cash shop, basically forcing you to buy em or suffer


they could easily just put those on the client and only unlockable through there
(so it adjusts as you log in... but yea they messed up the architecture so xD...). That'd solve the question of purists being concerned about microtransactions. It's just so rudimentary to offer more storage in a loot-oriented game <_< But yea I get that poe has tons of mats. Personally, the sunder charms made me believe we'd be having that issue with them. As is, if you keep something that isn't 70 (unless self-use), you're odd or it's early ladder xD [in which case storage = empty/messy anyways].

Also. I played ~40 levels of poe so I dont know much about that issue. I can assume there's a LOT more mats than d2, though xD.
Arguably, in d2.. you could accumulate Tz96 magic items to craft so that can be a massive dump in the rump.

This post was edited by Drael on Mar 7 2024 05:24pm
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Mar 7 2024 05:22pm
Quote (Drael @ Mar 7 2024 03:18pm)
Copy/paste 4x ideas you like and add +1 to their number and, then, you may suggest your own {for valid entries}

> [Idea] Guild Halls (additional npc/area in Harrogath where you can rent perfect pvp inventories for Dueling arenas only+leaderboards) 4
> [Duh] Remove bots. nn to vote for this>
> [Idea] SSF ladder (checkbox option[s_] at ladder start). 4
> [Idea] 10% Chance to drop prepatch items (0.8 valk, 0.8 titans - lol) 4 {{love the traction this one is getting}}
> [Genius idea] Ability to create P2,3 and P4 Games. Thus allowing consoles to have access to P8 as well. 3
> [Tweak] Character Class restrictions (Checkbox option upon game creation to remove certain classes) 3
> [Tweak] Buffing melee necro / poison dagger (uninterruptible, but can miss) 2
> [Tweak] Baal waves Rng monsters 2
> [Idea] Small Rng Dueling Areas (randomly generated "pockets" across Sanctuary with "no fixed" location to find for dueling) 3
> [Idea] Loot filter 2 <-- might be overwhelming so I'll "hide it" here. This along with more storage in a loot-oriented game are no brainers.
> [Bonus] Superb [Super] Uniques Weekends (All super uniques drop two items and the usual 4 potions) 1
> [Idea] Colosseum 16 players (duels). 2 cool idea from gohyangxu
> [Idea] Halloween/holiday event with cosmetics item (no bonuses. Could be a white base to roll a rw!) 2
> [Idea] New npc for holy grail items, cosmetics at a cost? (which?) and runewords list where they're added after creating/holding one(?) 3
> [Bonus] Lose all of your faster cast rate and frw but gain 1skill per 20%fcr and 10%phys damage per 10%frw! 1
> [Bonus] Ladder only <Hybrid> runewords! 2
> [Idea] Spears wielders can use 4square shields! (no stormshield duh)/ reduced dmg (based on class) 1
> [Idea] Bringing back 08 uniques (rarer than normal uniques. This would bring so many players back + no bots!!!) 3
> [Idea] Item level toggle in our options (not active on default) 2
> *[Bonus] Maxed/capped Fhr BP for a day (22 nights of terror style) 1
> *[Idea] Overhead Text from D2Lod (! I am hungry), but Cannot be used in the spawn area (or town... or ban them for copy/pasted=same for Lobby) 1
> *[Idea] Reworking Elite uniques And making normal and exceptional uniques have big %ed variations (to make them upgrade worthy/exciting to find) 2
> *[Idea] ShapeShifting teleport. The fcr bps are already implemented and could be tweaked to be slower if need be. Several skills should be allowed in SS! 2
> *[Idea] Adjust Gold value: Stash Cap raised to 100M gold/Tab. Add the option to buy Imbue Q (50m), Socket Q (100m) 1

Items:
> [Items!] 08 Valk: 30frw/30fcr/30fhr/20ias (instead of 30)/+cannot be frozen. As a runeword [sur, ber, zod]





they could easily just put those on the client and only unlockable through there
(so it adjusts as you log in... but yea they messed up the architecture so xD...). That'd solve the question of purists being concerned about microtransactions. It's just so rudimentary to offer more storage in a loot-oriented game <_< But yea I get that poe has tons of mats. Personally, the sunder charms made me believe we'd be having that issue with them. As is, if you keep something that isn't 70 (unless self-use), you're odd or it's early ladder xD [in which case storage = empty/messy anyways].

Also. I played ~40 levels of poe so I dont know much about that issue. I can assume there's a LOT more mats than d2, though xD.
Arguably, in d2.. you could accumulate Tz96 magic items to craft so that can be a massive dump in the rump.


it's really bad on poe brother. think of materials, then poe basically has "splinters" which are pieces of your materials, LOL
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Mar 7 2024 05:23pm
Quote (ChocolateCoveredGummyBears @ Mar 7 2024 06:22pm)
it's really bad on poe brother. think of materials, then poe basically has "splinters" which are pieces of your materials, LOL


It's basically what chipped gems are for flawed gems or more like chipped vs perfects? xD
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Mar 7 2024 05:24pm
Quote (Drael @ Mar 7 2024 03:23pm)
It's basically what chipped gems are for flawed gems or more like chipped vs perfects? xD


lmao yep. think of each new ladder on d2, there's a new type of "perfect gem". but on poe, it's every other league or so

for

10

years

LOL :rofl:

This post was edited by ChocolateCoveredGummyBears on Mar 7 2024 05:25pm
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Mar 7 2024 05:25pm
Quote (ChocolateCoveredGummyBears @ Mar 7 2024 06:24pm)
lmao yep. think of each new ladder on d2, there's a new type of "perfect gem"


Skills gems, right? Or... new mats for crafting every ladder? That sounds annoying if you skip a ladder xD.
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Mar 7 2024 05:29pm
Quote (Drael @ Mar 7 2024 03:25pm)
Skills gems, right? Or... new mats for crafting every ladder? That sounds annoying if you skip a ladder xD.


yeah new mats. lol it's crazy man. https://pathofexile.fandom.com/wiki/Currency

fossils, splinters, essences, resonators, oil, etc LOOL

some of those categories have their own special stash you can buy to store them in too. or a currency tab.

that's the downfall of poe and why a lot of people are enjoying last epoch rn. it's just over-convulated. tons of leagues just got continuously piled onto the core game for 10 years. chris mentioned he doesn't want to do that with poe 2

This post was edited by ChocolateCoveredGummyBears on Mar 7 2024 05:32pm
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Mar 7 2024 05:58pm
Quote (ChocolateCoveredGummyBears @ Mar 7 2024 06:29pm)
yeah new mats. lol it's crazy man. https://pathofexile.fandom.com/wiki/Currency

fossils, splinters, essences, resonators, oil, etc LOOL

some of those categories have their own special stash you can buy to store them in too. or a currency tab.

that's the downfall of poe and why a lot of people are enjoying last epoch rn. it's just over-convulated. tons of leagues just got continuously piled onto the core game for 10 years. chris mentioned he doesn't want to do that with poe 2


ty for the glimpse. That is a long list xD.
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Mar 7 2024 06:25pm
I'd like a monster revamp, being immune to a damage type is really lazy, just make the mobs tanky instead, sunder charms exists but it doesnt really fix the problem entirely except for like blizzard sorc

This post was edited by Coldswede on Mar 7 2024 06:25pm
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Mar 10 2024 07:31pm
Bump


Quote (Coldswede @ Mar 7 2024 08:25pm)
I'd like a monster revamp, being immune to a damage type is really lazy, just make the mobs tanky instead, sunder charms exists but it doesnt really fix the problem entirely except for like blizzard sorc


perhaps. I like them the way they are, but... lets hear a proposition!
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Mar 12 2024 06:22am
Quote (Goomshill @ Feb 18 2024 03:11am)
Anyway back to main point of thread

what they SHOULD make is new runewords that unlock viable pvp/pvm archetypes that don't exist right now, either by giving us oddball damage items for shit that doesn't work at the moment, or access to the few oskills that work but aren't in use
there are still some interesting permutations without adding any additional code / assets to the game

for example any weapon with % chance to cast teleport on striking will result in you forcibly teleporting enemies/players you hit, which would be hilarious on a pvp bowazon.
or the leap attack oskill works on assassins using their backflip animation, so it could work on a claw runeword (other classes have missing animations, at least in d2 legacy)
or the decoy skill, which works as a dopplezon for all classes and will summon an amazon with your gear instead of whatever class you're on

others could leave it to the imagination. Hell, add % convert physical damage to {elemental} with minimal coding required by just copy/pasting the fire arrow code



but uh, if they ARE going to do that kind of runeword... put more thought into it than they did with mosaic...


I had missed your msg on my other topic (here):
https://forums.d2jsp.org/topic.php?t=103082540&f=148&o=30

Can you come up with some examples?
A bit in this format (or the other topic of mine linked there ^ )
https://www.youtube.com/watch?v=FwpRXSJrdJA
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