Quote (diablof4n @ Jun 25 2013 05:27pm)
just realized it doesn't work as good as I though cuz your opponents still control their lands and can still tap them for mana
Ya, but you still get to smack em with them for one good attack. Maybe kill them if there was enough random stuff down that didn't get eaten by board sweepers.
Quote (DS9 @ Jun 25 2013 05:33pm)
a few easy ones....
Bringer of the white dawn + mind slaver = take control of all your opponents turns
crucible of worlds + fast bond + strip mine/ Zuron's orb = destroy all there lands or go up to 30 mil life and infinite mana since your lands come back to play untaped
The Bringer one is only once per turn. It doesn't bring back on your opponent's upkeeps. I used this combo literally right after Fifth Dawn was released so long ago with Urzatron + Compositive Golem to lock opponent's turns on t4. Of course it wasn't consistent, but it was fun.
e/
Reveilark + Karmic Guide + (sac outlet) + (any other cool <2 power creature) = infinite of whatever the cool creature does and whatever the sac outlet did.
Honestly, I hate this combo cus I see it so much. But it hadn't been posted so.
This post was edited by Nanoha on Jun 25 2013 08:28pm