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Jul 7 2012 11:18pm
Quote (Vivienne @ Jul 7 2012 10:04pm)
Try copying the render and then applying a blur to it.

set it about 75% opacity and then put behind the original render.

after that try adding a few layers of the entire image on top with first greyscale then a couple of violet gradient maps on overlay/soft light with varying opacity. Experiment til u find what looks good. It's all about the layers :P


just no.
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Jul 7 2012 11:18pm
Quote (Vivienne @ Jul 8 2012 01:04am)
Try copying the render and then applying a blur to it.

set it about 75% opacity and then put behind the original render.

after that try adding a few layers of the entire image on top with first greyscale then a couple of violet gradient maps on overlay/soft light with varying opacity. Experiment til u find what looks good. It's all about the layers :P


right.
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Jul 8 2012 12:26am
ive done a few things.. i applied a clipping mask and made the light more natural..
not sure if I want to do the blurring render/gmaps
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Jul 8 2012 11:04am
Quote (Kill3rClown @ Jul 8 2012 06:26am)
ive done a few things.. i applied a clipping mask and made the light more natural..
not sure if I want to do the blurring render/gmaps


you shouldnt lol
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Jul 8 2012 12:00pm
dont like the randomness of the swirly line things, think about composition when you make tags; ie google "rule of thirds"..dont live by this, but there is a way of arranging things on your tag so that they look more organized and natural when you look at them
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Jul 8 2012 12:58pm
Quote (Nomonitor @ Jul 8 2012 06:00pm)
dont like the randomness of the swirly line things, think about composition when you make tags; ie google "rule of thirds"..dont live by this, but there is a way of arranging things on your tag so that they look more organized and natural when you look at them


I'm well aware of the rule of thirds. there is a flow to the smudge if you look at it.
I don't think the purpose of a smudge tag is symmetry

This post was edited by Kill3rClown on Jul 8 2012 12:58pm
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Jul 8 2012 02:00pm
it doesnt need to be symettrical to look natural or flow..you got jagged smudge lines and then you got swirls, and it just doesn't look good together. it might look good in some cases but imo this one looks off. dont take offense if i sound hostile cause i dont mean to, just giving cnc. just my 2 cents but what do i know about gfx anyway
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Jul 8 2012 02:11pm
good good

Quote (Nomonitor @ 8 Jul 2012 23:00)
it doesnt need to be symettrical to look natural or flow..you got jagged smudge lines and then you got swirls, and it just doesn't look good together. it might look good in some cases but imo this one looks off.  dont take offense if i sound hostile cause i dont mean to, just giving cnc.  just my 2 cents but what do i know about gfx anyway
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