Quote (mesija @ Apr 5 2018 02:16pm)
Works as any chance to shock, no cooldown, but shocking effectivnes is based on damage you've dealt compared to target maximum life.
From wiki:
"Increased damage from shock is capped at 50% at 10% of the target's maximum life dealt by Lightning damage, scaling down to 0% at no damage. Hits below the minimum threshold of 1% effect are discarded, effectively requiring a hit of 0.2% enemy maximum life."
So your multiple hits with small damage won't apply shock if A ) they don't roll in that 6% chance and B ) don't deal enough damage to shock.
From 3.1, I think, Elementalist and Ascendant ascendancies guarante minimum shock effectivness of 20% and 10% respectively, so if you use those, you would shock with at least 1 lightning damage dealt no matter what target life is.
So shock is basicly useless on a physical build if I got you right?
It requires alot of lightning damage to be useful?