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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Info Help For Dont Die At Nihlatak > Light Soso Vs Corpse Explosion
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Mar 13 2018 04:39pm
Quote (Taurean @ 13 Mar 2018 18:33)
So Nihlathak's CE does not 100% of monsters HP? Source?

Aha, i see 70-120%, remembered wrong

http://classic.battle.net/diablo2exp/skills/necromancer-poison.shtml#corpseexplosion

But why 10%?


Because Nihlathak's corpse explosion skill is not the necromancer's skill.

https://www.theamazonbasin.com/wiki/index.php/Halls_of_Vaught#Nihlathak_Boss_-_nihlathakboss_.28Hell.29

Code
Skill3 Mode A1 Level 1 NihlathakCorpseExplosion

calc1: 10
calc1 desc: % target hp min damage

calc2: 20
calc2 desc: % target hp max damage

calc3: 50
calc3 desc: % damage to do as elemental
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Mar 13 2018 04:49pm
Quote (Taurean @ Mar 13 2018 08:33pm)
So Nihlathak's CE does not 100% of monsters HP? Source?

Aha, i see 70-120%, remembered wrong

http://classic.battle.net/diablo2exp/skills/necromancer-poison.shtml#corpseexplosion

But why 10%?

Nihlathak's corpse explosion:

Explosions cannot be blocked, and Dodge, Avoid, Evade and Weapon Block do not apply: only way to escape damage is to stay out of radius.
Unlike Fire Enchanted explosions, damage applies to mercenary and pets.
50% of damage is converted to Fire Damage, the remainder is physical.
There is no chance of critical damage, and damage is not affected by number of players in game.
Damage is only (10-20)% of corpse's average base life in all difficulty levels.
Damage is not modified due to level difference

Avoid killing anything else before killing Nihlathak. Altering AI of monsters is advisable, preferably by blinding them or causing them to flee, as is applying stun length.
Use or destroy corpses before they can be made to explode. Most universal option is to equip item supplying Slain Monsters Rest in Peace, although this won't apply to kills made by mercenary or pets (unless mercenary is also equipping such an item, or Iron Golem was summoned from such an item).
Stay outside damage radius of corpses and cast pets repeatedly to cause him to explode those corpses.
Draw monsters away and kill them outside Nihlathak's awareness range, although this is potentially risky since he can teleport into range again.

Suicide Minions:

In Nightmare and Hell there is ~22% (2/9) chance that Slayers will be selected as one of three monster types that randomly populate Halls of Vaught. When Nihlathak attempts to transform them into Suicide Minions, they cannot do so because there is no corresponding Suicide Minion and so they appear to transform into Skeletons. However, this is purely graphical and they retain the stats of Slayers.
These 'skeletons' still explode like Suicide Minions, although since a Slayer's AI parameters are used instead of those of a Suicide Minion, explosion damage is slightly less but radius is much larger than for a Frenzied Ice Spawn (whose explosion damage and radius would be identical to those of a Suicide Minion properly summoned from a Slayer)


Consequently, if a Slayer is seen to transform into a 'Skeleton' then either it or Nihlathak should be killed as quickly as possible; if a 'Skeleton' is seen then, without knowing how many times Nihlathak has attempted to transform it, care should be taken to remain outside explosion radius when it is killed (although mercenary and pets do not take any damage).
Damage of each explosion can be doubled by a critical hit, but damage is not affected by number of players in game

Number of explosions is square of number of attempts made by Nihlathak to transform Slayer and subsequent 'Skeleton' into Suicide Minion:

Code
Attempts Explosions Total base damage
Nightmare Hell
1 1 (1^2) 78-104 140-188
2 4 (2^2) 312-416 560-752
3 9 (3^2) 702-936 1,260-1,692
4 16 (4^2) 1,248-1,664 2,240-3,008
5 25 (5^2) 1,950-2,600 3,500-4,700


This post was edited by Marieusz on Mar 13 2018 04:56pm
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Mar 13 2018 04:54pm
wear a natures peace if you want to keep doing nihla is the simplest solution
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Mar 13 2018 05:11pm
Thank you very much to everyone! :hug: :thumbsup: :hug: storm + dwarf sounds very good, ill let you know tomorrow with options: storm only, storm+dwarf and storm+nature's peace.
btw i guess that is hard to not kill any of his minions, how do you do that? remember that im a lsoso not a hammerdin, in general i tele in a place with no mobs around, Durga immediately does his job by going forward badassly and aggroing everything.. then i try to shoot lights in the middle on Nihla theets (when i cant see him).. sometimes i kill minions by oneshotting.. meantime if there are too many mobs that are trying to surround me i just tele in another similar place doing the same as before trying to avoid... i never died there but maybe today after 1xx bruns i was just tired.. but i never want to make the same mistake again.. i prefer to do a bit less damage but be much more resistant
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Mar 13 2018 05:16pm
Dang, well look at this! Finally some intelligence! Thanks for very good answers, and no sarcasm too! That is a perfect lesson for certain other users!!
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Mar 13 2018 06:37pm
nature's peace
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Mar 13 2018 07:16pm
Quote (lilith0 @ 14 Mar 2018 00:37)
nature's peace


only work on the monsters YOU KILL, and dont matter niha respawn new monsters. and blow them up. yes. he do kill his own army
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Mar 13 2018 07:17pm
Quote (lilith0 @ 14 Mar 2018 00:37)
nature's peace


my net sux.. sry for spam, i lagg

This post was edited by MULTIQ on Mar 13 2018 07:17pm
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Mar 13 2018 07:57pm
Quote (MULTIQ @ Mar 14 2018 02:16am)
only work on the monsters YOU KILL

idk how you play, but I, kill monsters.
Quote (MULTIQ @ Mar 14 2018 02:16am)
and dont matter niha respawn new monsters.

irrelevant
Quote (MULTIQ @ Mar 14 2018 02:16am)
and blow them up. yes. he do kill his own army

afaik he doesn't kill his minions, he just turns them into suicide minions
it's like a 2.5second animation stun, then they have to run to you with their impressive 1500 life and their solid 15% lightning resistance
if your sorc can't kill suicide minions, you have a bigger problem to solve that nilhatak tech choices

E: missed that
Quote (JKujoSOT @ Mar 13 2018 09:27pm)
is it corpse explosion normal dmg that i tank with def right?

you don't tank anything with defense
defense is like dodge and such, either you pass the dice roll and take no dmg or you don't and take full dmg
and usually, it works only against attacks, not against spells


This post was edited by lilith0 on Mar 13 2018 08:06pm
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Mar 13 2018 08:33pm
if you, for whatever reason, were only doing dkey runs (not sure why you would) and you were worried about your merc getting kills without Rest in Peace, you could put a tyrael's armor on the merc.

in general though, just spam lightning or chain lightning from the corner of the room. everything will die before it gets close enough to blow up, and your merc will be the only one taking damage
nature's peace if you're scared
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