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Feb 19 2018 04:19pm
Quote (PowerTripped @ 19 Feb 2018 22:57)
All I know if again today when i don't even try to factor what the charm may do; I put it in the main slot and i make sure i have enough life missing to get an accurate heal. I pulled 50 heal numbers and got that avg. I did the same thing in the acc slot. I have that acc slot avg number, it's always within 1% of being 25% off the main slot number. thats what a t3 focus. Thats without trying to figure out what the charm will do etc. thats taking the actual heal number from both slot and comparing the difference. just like it came out a few months ago.


Yep thats correct.

There is just one point:

a 200ee charm is not double stats of a 100ee charm.

because the 200ee charm leads to a dmg factor of 3.0 while the 100ee charm leads to a dmg factor of 2.0. So the dmg of 200ee will be 3,0/2,0=1,5 times the dmg of a 100ee charm.

a 100ee charm however will do double dmg of a 0ee charm because 2.0/1.0 = 2


so the ee difference of a certain % is different depending on the ee.

main slot 0ee = 2nd slot 33ee
main slot 50ee = 2nd slot 100ee
main slot 100ee = 2nd slot 167ee
main slot 150ee = 2nd slot 233ee
main slot 200ee = 2nd slot 300ee

This post was edited by ahs_darkhunter on Feb 19 2018 04:45pm
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Feb 19 2018 04:30pm
Quote (ahs_darkhunter @ Feb 19 2018 05:19pm)
Yep thats exact.

There is just one point:

a 200ee charm is not double stats of a 100ee charm.

because the 200ee charm leads to a dmg factor of 3.0 while the 100ee charm leads to a dmg factor of 2.0. So the dmg of 200ee will be 3,0/2,0=1,5 times the dmg of a 100ee charm.

a 100ee charm however will do double dmg of a 0ee charm because 2.0/1.0 = 2


ok then i'm confused then cause this whole discussion was about how much of a reduction from the main slot to acc. portal says 25% of what's listed, test show thats accurate. So the ee doesnt matter cause it's factored into the number u see on the charm. so it still holds true you do the tests and get the results and it happens to be on a 200ee for example, move it to make it and reduced 25% of that. So back to the 150ee not being the same as a 88ee, that still holds true from what I just tested. A 150ee charm in the acc slot produces the same heals as a 113 does and that's relative to both being in the main and the drop of both being in the acc.

So we have two discussions going that's creating confusion. One is comparing the scaling of EE on charms and how that relates. The other doesn't focus on the ee at all until you compile the results and not the %drop to verify the portal's info; then compare those results in a way that sums it up as hey a 150ee heal will drop off when put in the acc slot and it will produce by comparison the numbers of a charm that's 25% less ee.
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Feb 19 2018 05:05pm
Quote (PowerTripped @ Feb 19 2018 06:30pm)
ok then i'm confused then cause this whole discussion was about how much of a reduction from the main slot to acc. portal says 25% of what's listed, test show thats accurate. So the ee doesnt matter cause it's factored into the number u see on the charm. so it still holds true you do the tests and get the results and it happens to be on a 200ee for example, move it to make it and reduced 25% of that. So back to the 150ee not being the same as a 88ee, that still holds true from what I just tested. A 150ee charm in the acc slot produces the same heals as a 113 does and that's relative to both being in the main and the drop of both being in the acc.

So we have two discussions going that's creating confusion. One is comparing the scaling of EE on charms and how that relates. The other doesn't focus on the ee at all until you compile the results and not the %drop to verify the portal's info; then compare those results in a way that sums it up as hey a 150ee heal will drop off when put in the acc slot and it will produce by comparison the numbers of a charm that's 25% less ee.


Yeah, you're still confused on this point, PowerTripped. What you posted about the portal being correct... that is correct. However, 25% reduction of 150% ee (2.5 x base) heal is 87.5% (1.875 x base), not 112.5% (2.125 x base). 112.5% ee is 75% of the enhanced effect (i.e. 75% of the increased healing), but it's actually 85% of the total, so that's actually a major overestimation of the healing done in the R slot for the 150% ee charm.

When you quote the portal you are describing the math correctly, but when you do the math, you aren't doing what the portal says. :P The numbers that you see for heal value on the charms use the same math that Alex and I are using, so there really is no difference between the two discussions. I'd rather not unnecessarily split hairs in games, but this calculation makes a huge difference in properly assessing usefulness of charms so I think it's worth understanding and not underestimating :thumbsup:
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Feb 19 2018 06:01pm
Quote (BWConformity @ Feb 19 2018 06:05pm)
Yeah, you're still confused on this point, PowerTripped. What you posted about the portal being correct... that is correct. However, 25% reduction of 150% ee (2.5 x base) heal is 87.5% (1.875 x base), not 112.5% (2.125 x base). 112.5% ee is 75% of the enhanced effect (i.e. 75% of the increased healing), but it's actually 85% of the total, so that's actually a major overestimation of the healing done in the R slot for the 150% ee charm.

When you quote the portal you are describing the math correctly, but when you do the math, you aren't doing what the portal says. :P The numbers that you see for heal value on the charms use the same math that Alex and I are using, so there really is no difference between the two discussions. I'd rather not unnecessarily split hairs in games, but this calculation makes a huge difference in properly assessing usefulness of charms so I think it's worth understanding and not underestimating :thumbsup:



I see what you’re saying. At the same time it doesn’t seem as complex. We’ve come to know a 150ee heal will do x amount of heals on avg. when I put that same heal in the acc slot we see that it then does 25% less than it was doing in the main. That in itself is a 25% reduction on its heal power/efficiency. So like we’ve come to understand it’s the same as giving the example of a 25% drop in the ee. “Put your 150ee charm in acc and it’s going to perform like a 113. When you test the heals they show that relation. So sitting math aside and trying to see how it scales per tier and how int factors in, what’s that relation to its base doesn’t apply in this case. So usefulness is still relative when you’ve come to know a xx ee charm in main works that 25% reduction in acc.

Hope that makes sense. You see the numbers on the heal, they don’t accurately represent the actual heal amounts they do.

This post was edited by PowerTripped on Feb 19 2018 06:03pm
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Feb 19 2018 06:17pm
Ok
Quote
Efficiency is reduced by 25% of the total displayed.


No where does it say it's ee that's being removed, it's 25% of the total effect.


Quote (ahs_darkhunter @ 19 Feb 2018 15:24)
i think
BWConformity is actually right.

If the ee was reduced by 25%, a heal charm with zero ee would heal as good in 2nd slot as it does in first slot which is not the case. (as 75% of 0 is still 0)



Do you guys only count from EE and % here or do u guys count in the actual base a charm have?

If we use a t3 as example;


In main slot this will have an avg of 33
if this was in acc slot it should be avg 24.75

it should lose 25% of the whole power and not just the EE

However since that Magic Luck is on there Im sure this avg about 100


___________________


You def see difference on 2 charms that has 0ee in both main and acc slot.

This post was edited by RistVaLL on Feb 19 2018 06:32pm
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Feb 19 2018 06:37pm
Quote (RistVaLL @ 20 Feb 2018 01:17)
Ok


No where does it say it's ee that's being removed, it's 25% of the total effect.





Do you guys only count from EE and % here or do u guys count in the actual base a charm have?

If we use a t3 as example;
https://i.imgur.com/JgmYhAV.png

In main slot this will have an avg of 33
if this was in acc slot it should be avg 24.75

it should lose 25% of the whole power and not just the EE


However since that Magic Luck is on there Im sure this avg about 100


jup this is right.
you can however calculate what the equal main slot charm would be if you put that charm on the 2nd slot.

you just have to take the 1.60 (because 60ee without profs), multiply that with 0.75 --> 1.6*0.75 = 1,2 and you will get that a 20ee tier3 charm on main slot will work as good as your 60ee charm on 2nd slot (also 24.75 avrg heal)

so this is why BWConformity told that ee on a melee charm is underrated as you would just need 20ee on a tier3 for example on main slot to perform as good as a perf heal on 2nd slot. (besides the mana cost ofc)

wrong would be: 60ee *0.75 = 45ee
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Feb 19 2018 06:42pm
Quote (ahs_darkhunter @ 20 Feb 2018 01:37)
jup this is right.
you can however calculate what the equal main slot charm would be if you put that charm on the 2nd slot.

you just have to take the 1.60 (because 60ee without profs), multiply that with 0.75 --> 1.6*0.75 = 1,2 and you will get that a 20ee tier3 charm on main slot will work as good as your 60ee charm on 2nd slot (also 24.75 avrg heal)

so this is why BWConformity told that ee on a melee charm is underrated as you would just need 20ee on a tier3 for example on main slot to perform as good as a perf heal on 2nd slot. (besides the mana cost ofc)

wrong would be: 60ee *0.75 = 45ee


I know ur math is always right, but if u guys only gave it a try you guys would understand what randy's trying to explain which he's spot on with.
weather ur math is correct or not what he says is what all our testing have shown us in the past.
Me and Randy have been doing countless of tests with all different kind of useless info for this game regarding armor pierce, stats, crits, hm whatever u name it.
evertime we attempt 25% is actually correct every single time at least very fucking close

one of ur examples were 200ee would be the same as 300ee in accslot
that's one of the things I know we've tried for sure, and my 258ee(accslot) beats the shit out of a 190ee in main.

This post was edited by RistVaLL on Feb 19 2018 06:42pm
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Feb 19 2018 06:52pm
Quote (RistVaLL @ 20 Feb 2018 01:42)
I know ur math is always right, but if u guys only gave it a try you guys would understand what randy's trying to explain which he's spot on with.
weather ur math is correct or not what he says is what all our testing have shown us in the past.
Me and Randy have been doing countless of tests with all different kind of useless info for this game regarding armor pierce, stats, crits, hm whatever u name it.
evertime we attempt 25% is actually correct every single time at least very fucking close

one of ur examples were 200ee would be the same as 300ee in accslot
that's one of the things I know we've tried for sure, and my 258ee(accslot) beats the shit out of a 190ee in main.


I guess i have to do some testing soon ^^ got to see how it will turn out.
The base and int wont change anything as those arent changed in between and both are factors that get multiplied.

so if tier3 20ee main slot works like tier3 60ee 2nd slot both 100int
a tier14 20ee main slot works like a tier14 60ee 2nd slot both 250int.

if the 25% is a total malus from the charm as you and me both beleave, i am pretty sure that the maths and outcome should deliver whats been calculated.

anyways, i will try to do some testing soon.
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Feb 19 2018 06:55pm
Quote (ahs_darkhunter @ 20 Feb 2018 01:52)
I guess i have to do some testing soon ^^ got to see how it will turn out.
The base and int wont change anything as those arent changed in between and both are factors that get multiplied.

so if tier3 20ee main slot works like tier3 60ee 2nd slot both 100int
a tier14 20ee main slot works like a tier14 60ee 2nd slot both 250int.

if the 25% is a total malus from the charm as you and me both beleave, i am pretty sure that the maths and outcome should deliver whats been calculated.

anyways, i will try to do some testing soon.


Yeah but you guys still think 0ee is doing the same in both main and acc which isnt true, they are healing different and it's still 25% loss
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Feb 20 2018 12:32am
Quote (RistVaLL @ 20 Feb 2018 01:55)
Yeah but you guys still think 0ee is doing the same in both main and acc which isnt true, they are healing different and it's still 25% loss


No we dont. I said if.. it would.. which isnt the case ;)
33ee on 2nd Slot works like 0ee first slot.
0ee tier 8 2nd slot performs like 0ee tier 6 first slot
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