I've been made aware of the derp that werewolf actually has some advantages over werebear depending on matchup or use
werewolf has much better FHR frames (also block frames but with 3% block that's not a real issue), while werebear has more life
without any +life gear at all you might get +550 or so HP from werebear over werewolf, whereas with no %FHR gear werewolf is 7 fpa but werebear is 13 fpa, and with 20% it goes 5 fpa vs 10
now that's still dubious in application since when you're syncing around 100% of the time, you virtually ignore FHR entirely. but the way blizzard has been messing with animations and the rubber banding still can make that matter, and it might be a difference in recasting wereform which even when uninterruptible can't be started until FHR ends. Since the unshift animation undoes fhr that normally doesn't matter, since 1 mind blast or smite or whatever will kill you anyway. But maybe its relevant with a leaping barb around
so I'm still kind of skeptical on whether the extra FHR would be worth using and I don't think I'd even bother to switch in any FHR charms or use say treks instead of 40% boots
if blizzard fucks up animations again it would be a different matter. But as long as you're WSGing 100% of the time and wsg still interrupts hit recovery, it wouldn't matter if you have a 5 FPA fhr or 13 FPA fhr, you'll interrupt it with WSG after 1-2 frames either way