Quote (ferf @ Feb 3 2018 03:54am)
Enhance is a very fun/strong spec. in pvp
Do they have any healing? That was a pretty strong aspect of them in cata/wotlk not so much in mop but well in mop they were just 3 minute heroes, stack mastery hit ascendance 200k stormblast crits into 30k autos gg not good at much of anything else it was kinda dumb.
legion info i can find doesn't underline self or off healing, which is strange, I think that's vital to the hybrid playstyle, especially one like Enh that lacks Dispels and buffs that other hybrids have.
Sad that they removed sham rage and replaced it with an all around weaker cd
Does feral spirit do anything anymore, or do they just attack? They removed all their abilities but I think they still had Spirit Hunt last time I played. If they lost Spirit Hunt they better do some very respectable damage to make up for it or I will be pretty taken aback
Windwalk totem is gone, so there's no freedom effect at all for Enh shamans anymore I take it? How do we not get kited into oblivion?
Still no insta hexes? I would hope they'd gone back on that dumb choice since it wasn't like you could insta cast it whenever you wanted, and also because it's the weakest hard cc in the game (they can still move). If we have any kind of insta cc? I wouldn't mind if they didn't as long as they fixed the stun totem to not be utterly worthless against competent opponents to the point that you would have to drop it out of LoS and wait 3 seconds to project it 0.2s before it went off to land it. Trying to use it in most situations people just pop it like a balloon. Also totem projection was mandatory.
What about elemental totems? For all the issues I had with MoP, it was pretty fun to take the talent that empowered your earth/fire ele and to micro their abilities in pvp. Having an earth ele channel 20% dmg reduction on me in a bg or stun someone or the fire ele's crazy damage, they were all game changers
Thx
This post was edited by DCSS on Feb 4 2018 12:14am