Quote (BrewCrewx @ Dec 22 2017 09:25am)
So I'm starting to push some higher rifts (97 currently) P955, just finally found a good ancient witching hour to augment. Everything else is ancient/primal.
I'm curious to hear from other Multishot DH's what they use for a potion:
Regeneration: For a DH, it can basically restore nearly all my life at the end of that 5 seconds.
Rejuvenation: Restores life and hatred, though I don't think I've seen it replace Discipline, has anyone? Currently Using
Tower/Diamond: Armor or Resist is basically toughness, which at some point a DH is not going to care about
Leech: Life Per Hit is nice for quick recovery but we're not supposed to be getting hit anyway
Kulle-Aid: Really nice for getting out of walls but at this point and forward, if I'm getting walled in... I'm going to be one-shotted anyway...
Fear: Another proc for Bane of the Trapped, but its everything within 12 yards. You're supposed to be at least 10 for the 4-Piece UE Bonus, ideally 50 for Zei's.
I'm finding that I use my potion every once and awhile when something breaks from the pack I'm plucking and hits me really quick (Lacuni's or Winged Assassins..Grrr) but I find I use my potion most when I'm vaulting around trying to corral a couple nice packs together and then I tumble into the wrong neighborhood, get nearly 1-shotted and pop the potion.
Anyway, would love to here peoples thoughts and experiences!
Warning you now, expect 90% of the replies to be spam.
Ise use leech for SC, and kulle aid for hc.