Quote (Ontarian @ Dec 11 2017 09:01am)
the tree duration should work
Does this work after 3.0?
"Bleeding and Poison are now both considered 'Ailments'. This means their durations are only affected by
increased bleeding/poison duration modifiers"
That's why I'm asking with poison from skill tagged with duration...
And I'm asking about generic duration on tree - Exceptional performance and Potency of will, not poison duration nodes
Quote (Ontarian @ Dec 11 2017 09:01am)
temp chains will make your poison last longer though
yes, I'm using temp chains on blasphemy
I'll try it when I get home, I hope game will display poison effect on monsters in correct duration.
This post was edited by mesija on Dec 11 2017 03:25am