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Oct 14 2017 04:17am
To max wirl dmg and effencient to the max?
Does Grief BA/GoD Ba + Beast of Doom conquer all or are the better options?

Like:
450ed/250ar/40ias/20max/20min/2soc/eth/self rep legendary mallet LO + LO? 455-523dmg (avg. 489) with 40% deadly strike (the 250 ar can add up together with skills/visio mods etc and be as good as grief's -25% enemy def who is 12,5% in pvp.)
300ed/fools/40ias/20max/2soc/eth/self rep legendary mallet LO + LO? 300-435dmg(avg. 367), 40%DS, massive ar.

+

Beast of doom: Cadeseus = 160-187dmg(avg 173)


To compare god ba + bod ba:
GoD ba avg: 439-517 avg: 478 (20% ds, 25% ow)
BoD ba: 104-308dmg, avg: 206

Sum rare:
Legendary mallet: 455-523 avg: 489 (40% ds)
BoD Cadesus: 160-187 avg: 173

What you think? Is it worth it to use a rare setup? Remember wsm bug. half of 20 and -10 = 10, then = 10 +(-10-20) = -20 wsm. So your wirl ias is maxed. But ur zerk dmg will suck :S
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Oct 14 2017 07:19am
always wondered but who has the fund for that
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Oct 14 2017 07:30am
I think mallets give the most, but GL getting them
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Oct 14 2017 07:33am
There is no wsm bug for whirlwind, to hit the maximum whirlwind speed both your dual wielded weapons must hit the 4 fpa breakpoint, if one of your weapons is 4 fpa and one is 6 fpa, then whirlwind will alternate 4-6-4-6 between hitchecks when in range and keep repeating the last fpa when out of range, hitting with both weapons on each hitcheck after the first (which is always 4 fpa for the first two)

This post was edited by Goomshill on Oct 14 2017 07:34am
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Oct 14 2017 08:36am
Quote (Goomshill @ Oct 14 2017 01:33pm)
There is no wsm bug for whirlwind, to hit the maximum whirlwind speed both your dual wielded weapons must hit the 4 fpa breakpoint, if one of your weapons is 4 fpa and one is 6 fpa, then whirlwind will alternate 4-6-4-6 between hitchecks when in range and keep repeating the last fpa when out of range, hitting with both weapons on each hitcheck after the first (which is always 4 fpa for the first two)


Okay, i thouht it would make both weps wsm of -20... Since it average them out.

Anyway, how does wsm works toward ias?
Like: If u use a rare BA. It has 0 base wsm. And you can reach max wirl speed with a shield for block if it got like 33 or 34+ ias.
Lets say u instead had a -10 wsm wep. Can u then reach the same wirl frame with 23 or 24ias in wep?

Cause would be nice to know how to calc it. cause titan zeal ias calc doesent take faster wep than phaseblade/runic. And bear/wolf builds looks awsome.
Lets say u wanna duel a hammer with a baba wolf.
U a phaseblade + legendary mallet and wsm bug into -55wsm.
Does this mean that if a phaseblade had 40ias u can call it 65 ias in ias calc? Or does wsm work different? Because u can pr def get a fools phaseblade with 2 shael and 40base ias to hit 8,33 attacks pr sec on a wolf baba with wsm bug with beast legendary mallet then...

Same with assassin:
runic talon wsm with war fist: = -50 bug wsm.
So if a 3 shael'd 40ias base runic(100ias total) can hit 8,33 attacks pr sec on assa bear form.
Can then a wsm bug -50 fool's hit same with 2 shael's?

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Oct 14 2017 09:09am
Quote (gel87 @ Oct 14 2017 09:36am)
Okay, i thouht it would make both weps wsm of -20... Since it average them out.

Anyway, how does wsm works toward ias?
Like: If u use a rare BA. It has 0 base wsm. And you can reach max wirl speed with a shield for block if it got like 33 or 34+ ias.
Lets say u instead had a -10 wsm wep. Can u then reach the same wirl frame with 23 or 24ias in wep?

Cause would be nice to know how to calc it. cause titan zeal ias calc doesent take faster wep than phaseblade/runic. And bear/wolf builds looks awsome.
Lets say u wanna duel a hammer with a baba wolf.
U a phaseblade + legendary mallet and wsm bug into -55wsm.
Does this mean that if a phaseblade had 40ias u can call it 65 ias in ias calc? Or does wsm work different? Because u can pr def get a fools phaseblade with 2 shael and 40base ias to hit 8,33 attacks pr sec on a wolf baba with wsm bug with beast legendary mallet then...

Same with assassin:
runic talon wsm with war fist: = -50 bug wsm.
So if a 3 shael'd 40ias base runic(100ias total) can hit 8,33 attacks pr sec on assa bear form.
Can then a wsm bug -50 fool's hit same with 2 shael's?


Ignore ias and just do 4-8 frame ww's => best dmg

100% perf Legendary mallet with a 40 ed/15 max jewel / Lo rune will out damage grief
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Oct 14 2017 09:47am
Quote (legen @ Oct 14 2017 03:09pm)
Ignore ias and just do 4-8 frame ww's => best dmg

100% perf Legendary mallet with a 40 ed/15 max jewel / Lo rune will out damage grief


Yes, but after like 15 years of d2, fun chars are more fun xD

And i was thinking bear assa:
Eth fools self repl runic, 40ias, 290+ed, 5% chance to amp with dual shael + war fist 3shadow/3venom/3add skill with 5% psn facet + 9dex/9str/10@/40lr (wsm bug) 8,33 attacks pr sec in bear form. (auto wsm bug)
Guillaume shael
Bug tal LO or BER or SHAEL or facet or Cham
Raven
Wisp/bk/soj/dwarf/raven/stat ring
Bug belt
10cb/str/dex/life gloves
goblin toes or gores
HL 08

9 shadow 45
6 x 20/5
4 x 5frw/5
torch
annie

Fullprecast

20 bos
16-17 clawblock
20 claw mast
1 shadow master
20 venom
20 blade shield (which attack once pr sec as well)
rest into traps(to remove summons, level 1 bos is highly usable and could be invested into trap dmg)

With goblin toe this gives:
3-5k psy dmg (65% CB, 52% DS)
3,6k venom dmg
5 % chance to trigger amp
18-20k ar (with demon limb ench)
9,33 attacks pr sec
45-50% dr dependin on runes
63% clawblock
good enought res
140 frw with btal and 160 frw with enigma

This post was edited by gel87 on Oct 14 2017 09:48am
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Oct 14 2017 12:11pm
Quote (gel87 @ Oct 14 2017 08:36am)
Anyway, how does wsm works toward ias?


1 handed weapons have EIAS/FPA breakpoints of:
-19 or less -> 10 fpa
-10 -> 8 fpa
8 -> 6 fpa
34 -> 4 fpa

2 handed weapons have EIAS/FPA breakpoints of:
-17 or less -> 12 fpa
-4 or less -> 10 fpa
6 -> 8 fpa
27 -> 6 fpa
59 -> 4 fpa

All non-weapon IAS is completely discarded, and weapon IAS is added directly for EIAS, the only three values that matter are whether its 1 or 2 handed, your base weapon speed and %ias on the weapon.
So to hit 4 fpa needs 34% ias on a berserker axe (0), 4% on a phase blade (30), 79% on a war pike (-20), 69% on an archon staff (-10), and for a colossus blade (5) you need 39% in 1 hand, or 64% in 2 hands
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Oct 15 2017 04:08pm
Quote (legen @ 14 Oct 2017 16:09)
Ignore ias and just do 4-8 frame ww's => best dmg

100% perf Legendary mallet with a 40 ed/15 max jewel / Lo rune will out damage grief


This not the case with 1 handed weapons, the second free hitcheck comes from offhand, 12+ frame whirl interval ia the part that delivers the highest dmg. Another story would be a thundermaul or similar.

Then, theres ias after 8th

Then, theres range

Then, theres Um rune...

God/bod is best, ESPECIALLY since oponents got minions, up to 6x.

How many times you come from Acro$$ and c/t next to da dudu and wipe out his fuck and his hobo dogs wirling towards and trhough him while he casts something, even better when hes got red teleport after recasting hurri hidden behind a corner.

I tried botd tm.... and it suX ( except when it hits XD ) was ok vs trap tho
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Oct 15 2017 07:21pm
try botd wp the 6 range is godly

only problem with botd is piss poor minimum damage, both TM and pike suffer this problem...grief/beast got very tight dmg inbetween them. ofc when the TM hits, it hits but its more RNG
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