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d2jsp Forums > Diablo > Diablo 3 > D3 Discussion > May 15, 2012
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Sep 30 2017 11:28am
Quote (VANDER @ Sep 21 2017 03:12pm)
wow he will fuk u up dead rip :thumbsup:


^ ya
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Sep 30 2017 02:22pm
Quote (Exemplary @ Sep 30 2017 05:20pm)
This.
Game was solid as fuck when inferno was truly digustingly hard. Then came the patches :(
Rip attack speed
Rip life steal
Rip Dodge
Double everything
Remove auction house
Double everything again
Re release gear sets... With stats doubled


People like to blame Jay Wilson, but I think he was on the right track. Game could have been good if they didn't cave to the crying pussies like they did.

You cannot have a diablo game without pvp and trade. It is like Blizzard decided to make a new Indiana Jones movie without Indiana Jones, but instead with that fat black dude from Big Momma's House in order to appeal to minorities. I don't know what the fuck they were thinking. This is what happens when dumb lazy fucks are paid too much and are not managed.
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Sep 30 2017 03:54pm
Diablo III was a massive success from blizzard's point of view. They got to put in some monetary input, get back 30x as much, and then everyone stopped playing and they didn't have to pay for servers anymore. Now they are free to make d4 as a subscription game instead of the typical model, citing the failures of d3 as their reasoning - AND PEOPLE WILL LOVE IT. Its insane how much killing the game made sense compared to fixing it.
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Sep 30 2017 05:35pm
Rmah>
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Oct 1 2017 05:08am
Quote (Ontarian @ 30 Sep 2017 12:54)
No, it was still shit.

It was shit as Diablo series game. It was excellent as Diablo 3.
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Oct 1 2017 07:20am
Quote (Xasthur @ Oct 1 2017 01:08pm)
It was shit as Diablo series game. It was excellent as Diablo 3.


That's why they shouldn't have called it D3. Would have saved them doing a shitload of patchwork and fixes in the aftermath which didn't fix D3 lets be honest about it.
If this D3 game would have been called "random hackNslash, insert name" and the D2 players would have got a decent D2 sequel instead of this then everything would have been fine and dandy
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Oct 2 2017 09:02am
Quote (maniacalgenius @ Sep 30 2017 04:54pm)
Diablo III was a massive success from blizzard's point of view. They got to put in some monetary input, get back 30x as much, and then everyone stopped playing and they didn't have to pay for servers anymore. Now they are free to make d4 as a subscription game instead of the typical model, citing the failures of d3 as their reasoning - AND PEOPLE WILL LOVE IT. Its insane how much killing the game made sense compared to fixing it.


You get a +1 for being smart.
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Oct 2 2017 09:08am
Quote (Diabarblo @ Sep 30 2017 03:22pm)
People like to blame Jay Wilson, but I think he was on the right track. Game could have been good if they didn't cave to the crying pussies like they did.

You cannot have a diablo game without pvp and trade. It is like Blizzard decided to make a new Indiana Jones movie without Indiana Jones, but instead with that fat black dude from Big Momma's House in order to appeal to minorities. I don't know what the fuck they were thinking. This is what happens when dumb lazy fucks are paid too much and are not managed.


The game could have been average/decent if they wouldn't have catered to all of the children out there. Pre inferno nerf/AH.

The game had some HUGE fundamental flaws that doomed it from the start. Items / Itemization was just awful beyond belief - zero ingenuity and creativity. I remember when they added stupid little meaningless effects like those boots that left a fire-trail that burned monsters. That was their fix. Then they just doubled and tripled stats which was the worst thing ever.

Crafting was useless for the longest time - it might be fixed, but i have no idea. No skill tree (IMO) was a bad idea. It took away the feeling of an actual unique customized char. The cut scenes and dialogue in the game is the worst thing i've ever experienced in gaming. "Look, more hidden footprints" - Act 3 boss telling you all of his battle plans. That butterfree pokemon witch was a boss.

Making bosses useless for drops was stupid.

Man, a lot of things they did in D3 was just plain stupid. My first char was a witch doctor who used a giant 2 handed sword to make poison darts. No skill points was a big no no.
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Oct 3 2017 06:21pm
2 handed sword making a wizard's spell stronger = :rofl:
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Oct 4 2017 07:30am
Quote (eggson @ Oct 3 2017 07:21pm)
2 handed sword making a wizard's spell stronger = :rofl:


But muh super high dmg 2 handed sword maid muh fire batz and psn darts stronk as fuk.

The animation just fucking killed me. He would stash his giant 5 foot long 2 handed sword to pull out his little fucking blowgun and pew pew the enemies.

Who in their right mind thought this was a good idea?
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