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Posts: 21,700
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Sep 17 2017 05:38pm
My first pc game ive purchased aside from csgo (I did buy h1z1 koth but never played it)

Is there a link anywhere to everything and how to craft shit and whats best to use early ingame to stay alive longer etc
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Sep 17 2017 06:37pm
Quote (lFuzzyl @ Sep 17 2017 04:38pm)
My first pc game ive purchased aside from csgo (I did buy h1z1 koth but never played it)

Is there a link anywhere to everything and how to craft shit and whats best to use early ingame to stay alive longer etc


I think you got the wrong game. There is no crafting or best starting stuff. You find whatever you can.
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Sep 17 2017 08:09pm
Quote (Extz @ Sep 17 2017 05:37pm)
I think you got the wrong game. There is no crafting or best starting stuff. You find whatever you can.


Whats the best way to go attachments and gear wise


Is there a chart of what base armors are better etc ?
Member
Posts: 21,700
Joined: Jul 1 2016
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Sep 17 2017 09:45pm
Quote (Extz @ Sep 17 2017 05:37pm)
I think you got the wrong game. There is no crafting or best starting stuff. You find whatever you can.


Whats the best way to go attachments and gear wise


Is there a chart of what base armors are better etc ?
Member
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Joined: May 20 2008
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Sep 17 2017 09:59pm
You can pm me questions. I play the game regularly
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Joined: May 15 2010
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Sep 18 2017 09:55am
Quote (lFuzzyl @ Sep 17 2017 08:45pm)
Whats the best way to go attachments and gear wise


Is there a chart of what base armors are better etc ?


pubg.me has all the statistical information you want.

Armor and helm are tiered by levels (1, 2, 3). Durability doe not affect effectiveness. Level 3 helm with 1 durability will still protect full amount.
Ext. Quickdraw > Extended > Quickdraw magazines
I prefer vertical grip to get more hits in vertically. Guns don't veer left/right enough to make you completely miss unless you're full spraying.
Don't use M4 tactical stock, it makes shots veer right instead of straight up.
Compensators for close range, flashhider/suppressor for long.
5.56 guns >7.62 for long range as 5.56 bullets travel faster unless using sniper.
UMP/SCAR are probably the best for close/medium range. M16/Mini14/Kar for long.
Member
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Sep 18 2017 10:21am
Quote (lFuzzyl @ Sep 17 2017 09:45pm)
Whats the best way to go attachments and gear wise


Is there a chart of what base armors are better etc ?


The helmets, armors, backpacks are literally "level 1" "level 2" "level 3"
It's pretty obvious
Member
Posts: 41,780
Joined: Jan 13 2009
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Sep 18 2017 10:22am
Quote (Extz @ Sep 18 2017 09:55am)
pubg.me has all the statistical information you want.

Armor and helm are tiered by levels (1, 2, 3). Durability doe not affect effectiveness. Level 3 helm with 1 durability will still protect full amount.
Ext. Quickdraw > Extended > Quickdraw magazines
I prefer vertical grip to get more hits in vertically. Guns don't veer left/right enough to make you completely miss unless you're full spraying.
Don't use M4 tactical stock, it makes shots veer right instead of straight up.
Compensators for close range, flashhider/suppressor for long.
5.56 guns >7.62 for long range as 5.56 bullets travel faster unless using sniper.
UMP/SCAR are probably the best for close/medium range. M16/Mini14/Kar for long.


Compensator is better than flash hider in every range.

SCAR does the lowest DPS of all the ARs in close range. People like it for mid-long range because of the low recoil so you spam more shots.
For close range M16 has the highest DPS but people like AK because it takes 1 less hit to kill than the other ARs.

This post was edited by FroggyG on Sep 18 2017 10:27am
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Sep 19 2017 01:00am
Quote (FroggyG @ Sep 18 2017 09:22am)
Compensator is better than flash hider in every range.

SCAR does the lowest DPS of all the ARs in close range. People like it for mid-long range because of the low recoil so you spam more shots.
For close range M16 has the highest DPS but people like AK because it takes 1 less hit to kill than the other ARs.


Long range you're doing single shots which is very easy to control making a comp not needed. Flash/Supp hides flash making it a bit harder for enemies to spot your exact location.
Scar and M4 have almost identical recoil. What's most significant are their deviations and spread in hipfire/3PP aim, Scar being the superior. Hence why it's better close/medium as you usually don't ADS on very close or sudden encounters. DPS is insignificant in almost all cases as you would rarely have a situation where two people firing ARs full auto at the exact same time at each other and all shots hit.
Member
Posts: 41,780
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Sep 19 2017 03:09am
Quote (Extz @ Sep 19 2017 01:00am)
Long range you're doing single shots which is very easy to control making a comp not needed. Flash/Supp hides flash making it a bit harder for enemies to spot your exact location.
Scar and M4 have almost identical recoil. What's most significant are their deviations and spread in hipfire/3PP aim, Scar being the superior. Hence why it's better close/medium as you usually don't ADS on very close or sudden encounters. DPS is insignificant in almost all cases as you would rarely have a situation where two people firing ARs full auto at the exact same time at each other and all shots hit.


Scar is my favorite for medium range because of the handling
But close range the deviation shouldn't matter because you shouldn't be missing lol

Also the flash hider does almost nothing. Everyone will see you shooting in 99% of cases once they start looking at your direction. It's better to have the compensator on there for when you inevitably get into a mid range fight.

This post was edited by FroggyG on Sep 19 2017 03:12am
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