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Aug 16 2017 01:12pm
Hi,

I'm looking to make the most effective players 1 magic find character given price is no obstacle. Most effective being fastest to complete a run consisting of the below, while having high survivability.

Pit, Travincal, Mephisto, Chaos, Baal

Keep in mind whichever character you think is best would need to have a build that had at least 200-250Mf, and of course teleport (either from enigma or as a sorceress) to speed up runs.

Right now I'm thinking one of the below options would be best able to accomplish this task but I'm looking to hear your experiences with optimizing your mf'er.

Lightning Sorceress - Probably the best bet overall
Meteorb Sorceress - Interesting concept, could be really effective with perfect equipment, still not sure if it would be able to outpace the light sorc kill speed wise
Javazon - Could outpace the lightsorc kill speed wise, travel speed might make her overall less effective
Hammerdin - Overall seems like a really balanced character but probably not the best overall given perfect equipment
Trapsin - Have no experience here really, I've just heard good things

Always open to other options given it meets the above criteria

This post was edited by Kweisler on Aug 16 2017 01:13pm
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Aug 16 2017 01:14pm
light sorc
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Aug 16 2017 01:19pm
hybrid sorc
frozen orb + fire ball
105fcr
infinity merc
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Aug 16 2017 02:38pm
http://forums.d2jsp.org/topic.php?t=13815413&f=87

Horking unique/superuniques is very efficient on P1. This build also utilizes easy to find, predictable targets.
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Aug 16 2017 02:53pm
frozen orb / fire ball (technically it is not meteorb)

maybe with infi

but i prefer insi for solo mfing

This post was edited by kronosHardcore on Aug 16 2017 03:06pm
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Aug 16 2017 04:46pm
A little bit more support for the frozen orb / fireball / meteor sorc than I would've expected at this point. I was under the impression it was a great sorc to start with, didn't think it was able to keep up with end game gear?
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Aug 16 2017 04:55pm
and what is your question? :unsure:

infi will help u to save 17 skill points of cmastery

u will be able to use it for fire tree making it more powerful

and with proper high-end gear u will get extremely powerful character
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Aug 16 2017 05:01pm
Quote (kronosHardcore @ Aug 16 2017 04:55pm)
and what is your question? :unsure:

infi will help u to save 17 skill points of cmastery

u will be able to use it for fire tree making it more powerful

and with proper high-end gear u will get extremely powerful character


I'm just surprised a dual element char is able to compete with a single element char when it comes to to kill speed, but I suppose frozen orb is unique in that it only really requires 1 point in cold mastery to be effective.
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Aug 16 2017 05:11pm
Quote (kronosHardcore @ Aug 16 2017 01:53pm)
frozen orb / fire ball (technically it is not meteorb)

maybe with infi

but i prefer insi for solo mfing


This. You can easily have 400+ mf and easily survive solo.
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Aug 16 2017 07:05pm
Quote (Kweisler @ Aug 17 2017 03:01am)
I suppose frozen orb is unique in that it only really requires 1 point in cold mastery to be effective.


exactly

also, soso has unique mastery system, which does not requiring hard points only

in other words, hybrid soso is more flexible, since she benefits from +all skills the same way as from investing of hard points

in addition, infi is just a cheat rw for this type of chars since it affect resistance of all monsters, not only dmg of ur certain skills



p.s.: there are many effective pvm hybrids which are more effective than their brothers with pure builds

ww/frenzy barb
kick/trap assa
hammer/smiter
nado/grizzly dru



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