d2jsp
Log InRegister
d2jsp Forums > Other Games > Path of Exile > 3.0 Delayed Again
12Next
Add Reply New Topic New Poll
Member
Posts: 55,228
Joined: Aug 18 2008
Gold: 0.00
Jun 21 2017 05:10pm
We're about to enter the third week of the Beta for The Fall of Oriath. We're expecting our next wave of changes to be deployed in the later part of next week. This update will also include Act Eight! In the meantime, we have our second weekly Beta report which discusses what our upcoming plans are regarding game balance, Act Eight and fixes to some known issues.

Since our first Beta update last week, we've received a lot of feedback from players about the content they're playing. This has been really helpful! We're looking at your feedback and how you're playing and using this data to make changes prior to release.

Act Eight Deployment
Originally we had planned to deploy Act Eight this week. However, when we were assessing the quality of Act Eight, we found several areas that we wanted to improve prior to getting your feedback. You can only get first impressions once!

Since we're pushing the Beta release of Act Eight to next week, this also pushes the intended wipe until that time as well. The following week (i.e. two weeks from now), we will also update Act Six and Seven with more improvements.

Balance Changes
Rory has provided some notes on balance and upcoming gameplay changes:

There will be many adjustments to gems in relation to Damage over Time balance. The Decay Support Gem will do significantly less damage, 50% less damage at gem level 20, and its duration will be reduced to 8 seconds.
Essence Drain will do more damage, up to 25% more at gem level 20.
Deadly Ailments will grant up to 39% more ailment damage and only 20% less damage with hits, bringing it more in line with other support gems.
Unbound Ailments values will be reduced.
More Burning Damage will have reduced damage bonuses.
The Perfect Agony keystone will grant 30% of Critical Strike Multiplier and 30% less hit damage (It is currently by far the best way to build ailment damage, to an extreme degree).
Brutality will grant up to 59% more damage at gem level 20, higher than it is currently but it will also prevent dealing Chaos Damage, so will only deal Physical Damage with the supported skill.

The above changes are planned because the supports and keystones were mandatory to produce worthwhile damage values for Damage Over Time builds, and we'd prefer to keep the bonuses more consistent with other support gems to provide more flexible support choices in builds wherever possible.

Flameblast will have a separate bonus to spell damage and ailment damage per stage, because it is by far the most effective way to apply ignites. With these changes, we will be able to balance ignite around a broader selection of skills, rather than having to balance the ailment around Flameblast.

We're almost happy with the potential levels of ignite and poison damage available as a result of heavy investment at higher levels, so we will be working on fine tuning these options and the tools to influence them throughout progression. We're going to be making more extreme changes to Bleed in the weeks to come, including the potential of a new Bleed-focussed keystone.

The Labyrinth
Next week's deployment will include access to all the Labyrinths. The following week's deployment will include a rework of the Labyrinths, which will centre around shortening the experience of the initial Labyrinth and gradually introducing elements up to a full Endgame Labyrinth. It also includes a variety of improvements based on player feedback.

The Fall of Oriath Release Window
We understand that players are very keen for us to try to predict a final release date for The Fall of Oriath so that they can lock in time off work. Instead of predicting dates, we'd like to try to offer a transparent look at our current thoughts. We previously mentioned "mid-July" as our estimated release date. Given the team's growing ambition (and a desire to make sure problems the community have identified are fixed properly prior to release), it looks like it may be up to a few weeks longer. Whether this means late July or early August is too early to predict at this stage. We'll keep you updated in subsequent posts.

Deploying the new Microtransaction System
We are working through the problems we encountered with this upon its initial deployment. As soon as we have a fix, we'll deploy it again. This has been slowed down by various factors like last week's promotional work. We're very sorry about the delay and are working hard to get it up as soon as possible. It will be deployed and working before 3.0.0 releases (hopefully well before).

Hideout Decorations and Crafting Benches in Beta
Giving players access to their hideout decorations and crafting benches is another issue we have been working on and expect to have a solution for soon. Hopefully earlier than the microtransaction system issue (though they are potentially related).

____________________________________________________________________________________________

We wanted to thank the community once again for their hard work and dedication to providing feedback on the current Beta content. This information has been extremely valuable to us in ensuring quality content come release time.

If you're interested in joining the Beta, please consider checking out the supporter packs for The Fall of Oriath. Thank you for your support and have a great week!

This post was edited by DaTz on Jun 21 2017 05:11pm
Member
Posts: 10,286
Joined: Jul 22 2007
Gold: 127.69
Warn: 10%
Jun 21 2017 05:14pm
Fine with me.
Member
Posts: 10,444
Joined: Mar 23 2017
Gold: 12,916.00
Warn: 30%
Jun 21 2017 05:17pm
called it a month ago but i cant find the thread :wacko:
Member
Posts: 7,602
Joined: Nov 1 2009
Gold: 82.00
Jun 21 2017 05:29pm
Man brutality change to not allow chaos dmg really ruins some builds we had planned.

This post was edited by SpecialFX on Jun 21 2017 05:29pm
Retired Moderator
Posts: 40,750
Joined: Sep 15 2009
Gold: 184,361.80
Trader: Trusted
Jun 21 2017 05:30pm
Quote (Snyft2 @ 22 Jun 2017 01:17)
called it a month ago but i cant find the thread :wacko:


Yeah.
They are usually a bit too optimistic on their initial estimate.
I guessed it would be end of July/start August when they started out with mid July

Fits me well, I will be gone from 13th to 30th of July :p

Quote (SpecialFX @ 22 Jun 2017 01:29)
Man brutality change to not allow chaos dmg really ruins some builds we had planned.


How brutal of them

This post was edited by FantaExotic on Jun 21 2017 05:30pm
Member
Posts: 1,507
Joined: Nov 24 2016
Gold: 1,465.71
Jun 21 2017 05:31pm
Quote (DaTz @ Jun 21 2017 05:10pm)
Brutality will grant up to 59% more damage at gem level 20, higher than it is currently but it will also prevent dealing Chaos Damage, so will only deal Physical Damage with the supported skill.





Don't care, long hair.

Just checked all 10 of my beta builds and not one of them use that shitty gem lol. Not even the physical ones. Way to nerf something that wasn't even good in comparison to other supports. It's only saving grace was for bladefall xD!!!

This post was edited by d2jspNA on Jun 21 2017 05:33pm
Member
Posts: 51,682
Joined: Jul 27 2007
Gold: 0.90
Jun 21 2017 05:33pm
The delay is no surprise, I don't care really as long as they release a mostly polished product
Member
Posts: 10,055
Joined: Sep 4 2010
Gold: 202.99
Jun 21 2017 05:36pm
better than doing some half assed release and then doing major changes mid league -_-
Member
Posts: 28,513
Joined: Feb 3 2009
Gold: 665.00
Jun 21 2017 05:43pm
Quote (pypyjyys @ Jun 21 2017 06:36pm)
better than doing some half assed release and then doing major changes mid league -_-


Quote (Meatstick @ Jun 21 2017 06:33pm)
The delay is no surprise, I don't care really as long as they release a mostly polished product


all theses
Member
Posts: 52,169
Joined: Feb 12 2009
Gold: 5,959.61
Jun 21 2017 05:47pm
Quote (FantaExotic @ 21 Jun 2017 18:30)
Yeah.
They are usually a bit too optimistic on their initial estimate.
I guessed it would be end of July/start August when they started out with mid July

Fits me well, I will be gone from 13th to 30th of July :p



How brutal of them


Ditto, gone end of July.
Early August would be perfect.

And icwutyoudidther
Go Back To Path of Exile Topic List
12Next
Add Reply New Topic New Poll