Quote (moonlightshadow @ Jun 22 2017 07:37pm)
I disagree. It's very practical in 4-8 players nightmare/ hell (act 1/2) games in travi, Mephisto (he's moving alot, so 1 static is ridiculous low), CS. Nobody says, 20 pts in static are needed. But 1 point is absolute shit and has nothing to do with smooth gameplay. Some take 15 pts, others take 10 pts.
I don't discuss hell act 3/4, my recommendations are all about hell only until complete act 2. And as you mentioned viper: Sometimes it works with tp straight away on altar, and often enough it does not work (rushed person dies, especially from guardians or skellets). Sure: You can make next game or giving the shit some time with your crap lvl 1 static. Warmth brings you almost nothing, the gain is so unimportant, that all pts there are a complete waste for a rush sorc and are better put in static/teleport/firewall e.g.
We don't discuss if it is absolutely needed cuz of ci mops. The question is if you do more dps and thus fnish the rush faster with more pts in static than only 1 (e.g. 10)
When did you steal my Ava and why, by your recents you were only active for 2 days, so in those 2 days of trolling you decided to use my Ava ?
This post was edited by D3AD on Jul 16 2017 09:13pm