Quote (JohnMiller92 @ 21 Jun 2017 07:20)
luckily?
d2 had great pvp because the devs actually had a decent balance between items and skills. that wasn't luck, that's hard work and was intentional
it took them a while in the beginning, but i think it's very fair to say they ironed most out
"balanced"
why did the community have to make rules for it then?
Hdin, necro and dudu were miles above anything else. Literally 3 viable builds (okay mby perfectly geared bowazons as well).
After community made rules to cap sorb/max res sosos and trapsins became viable
rest were mostly just niche builds V/Ts, ghosts, bvcs and what not
not to mention 99% of builds revolved around enigma and the few that didnt, used bugged mechanics like desynch+wsg
D2 pvp was awesome but it was far from balanced
e/ fuck now i want to play d2 again
This post was edited by pypyjyys on Jun 21 2017 03:54am