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Mar 28 2017 03:14pm
someone explain number 9 please
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Mar 28 2017 03:17pm
Quote (magikod @ Mar 28 2017 04:14pm)
someone explain number 9 please


this was only applied to kick offs before now it applies to punts or any other free kick, I think

This post was edited by Bigworm on Mar 28 2017 03:20pm
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Mar 28 2017 03:46pm
Quote (Zigity @ Mar 28 2017 04:52pm)
Does that last rule mean you can't spike the ball under 2 minutes anymore? When the fuck else would you spike the ball

Bunch of BS with the kick leap too. cheaters gonna cheat, though :rofl:


i think it means faking injuries
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Mar 28 2017 04:09pm
Quote (Bigworm @ Mar 28 2017 05:17pm)
this was only applied to kick offs before now it applies to punts or any other free kick, I think


ah okay thanks
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Mar 28 2017 04:18pm
FUCK THE FAGGOT EAGLES AND THAT CUNT NFLPA PRESIDENT!
LITTLE BITCH!!!


Yeah the center is in so much danger of someone jumping over them yet the receivers running across the middle getting lit up aren't?
Fuck out of here you fat cunt bitch faggot! MADASFUCKANDDONTCARESOEMFD!


End rant but fuck those bitches...end rant now.



Edit: so with #15, you can't spike the clock? Run out of bounds? Really vague to me imo.

This post was edited by MilkMaid on Mar 28 2017 04:20pm
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Mar 28 2017 04:25pm
Quote (MilkMaid @ Mar 28 2017 04:18pm)
FUCK THE FAGGOT EAGLES AND THAT CUNT NFLPA PRESIDENT!
LITTLE BITCH!!!


Yeah the center is in so much danger of someone jumping over them yet the receivers running across the middle getting lit up aren't?
Fuck out of here you fat cunt bitch faggot! MADASFUCKANDDONTCARESOEMFD!


End rant but fuck those bitches...end rant now.



Edit: so with #15, you can't spike the clock? Run out of bounds? Really vague to me imo.


Did you read the rule? Its to protect the person jumping. Because the coaches said they were teaching the lineman to cut their legs out and they have been landing on their heads.
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Mar 28 2017 04:27pm
Quote (MilkMaid @ Mar 28 2017 06:18pm)
FUCK THE FAGGOT EAGLES AND THAT CUNT NFLPA PRESIDENT!
LITTLE BITCH!!!


Yeah the center is in so much danger of someone jumping over them yet the receivers running across the middle getting lit up aren't?
Fuck out of here you fat cunt bitch faggot! MADASFUCKANDDONTCARESOEMFD!


End rant but fuck those bitches...end rant now.



Edit: so with #15, you can't spike the clock? Run out of bounds? Really vague to me imo.


What are you even spazzing about? In the same meeting that they said no more leaping, they extended defenseless receiver rules to players running a passing route. Not sure you could have drawn a worse comparison right there.


Now if you actually read the specifics of their release instead of the summary, it gives you more information on the changes.

The rule that #15 affects is as follows:

Quote
Section 7 Actions to Conserve Time
ILLEGAL ACTS
Article 1A team is not permitted to conserve time inside of one minute of either half by committing any of the
following acts:
(a) a foul by either team that prevents the snap (i.e., false start, encroachment, etc.)
(b) intentional grounding;
(c) an illegal forward pass thrown from beyond the line of scrimmage;
(d) throwing a backward pass out of bounds;
(e) spiking or throwing the ball in the field of play after a down has ended, except after a touchdown; or
(f) any other intentional foul that causes the clock to stop.
Penalty: For Illegally Conserving Time: Loss of five yards unless a larger distance penalty is
applicable.
When actions referred to above are committed by the offensive team while time is in, officials will run
10 seconds off the game clock before permitting the ball to be put in play on the ready-for-play
signal. The game clock will start on the ready-for-play signal. If the offensive team has timeouts
remaining, it will have the option of using a timeout in lieu of a 10-second runoff, in which case
the game clock will start on the snap after the timeout. The defense always has the option to
decline the 10-second runoff and have the yardage penalty enforced, but if the yardage penalty
is declined, the 10-second runoff is also declined.
If the action is by the defense, the play clock will be reset to 40 seconds, and the game clock will
start on the ready signal, unless the offense chooses to have the clock start on the snap. If the
defense has timeouts remaining, it will have the option of using a timeout in lieu of the game
clock being started.
OFFICIAL NFL PLAYING RULES 20
A.R. 4.9 With eight seconds remaining in the first half, A1 throws a backward pass out-of-bounds to stop the game
clock.
Ruling: Half over, 10-second runoff for conserving time.
A.R. 4.10 With seven seconds remaining in the first half, guard A1 commits a false start in order to stop the game clock.
Ruling: Half over, 10-second runoff for conserving time.
Note 1: More than two successive delay penalties during the same down, after a warning, is unsportsmanlike
conduct (12-3-1-n).
Note 2: Certain acts of delay may involve stopping the game clock immediately. Repeated violations of the
substitution rule to conserve time are unsportsmanlike conduct (12-3-1-m and 5-2-2).
SUBSTITUTION VIOLATION AFTER TWO-MINUTE WARNING
Article 2Inside one minute of either half, if there is a violation of the substitution rule while the ball is dead and
time is in, in addition to the applicable yardage penalty for illegal substitution, there will be a 10-second
runoff pursuant to Article 1 above.
Penalty: For Illegal Substitution: Loss of five yards (unless a larger distance penalty is applicable)
and a 10-second runoff.
DEFENSIVE FOULS DURING LAST 40 SECONDS
Article 3In the last 40 seconds of either half, if there is a defensive foul prior to the snap while time is in, the
half will end, unless the defense has timeouts remaining, or the offense chooses to have the Game Clock
start on the snap.
Article 4 If a replay review inside of one minute of either half results in the on-field ruling being reversed and
the correct ruling would not have stopped the game clock, then the officials will run 10 seconds off the
game clock before permitting the ball to be put in play on the ready-for-play signal. All normal rules
regarding 10-second runoffs will apply.


Literally all that changes is what you couldn't do in the final minute can no longer be done in the final 2 minutes.
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Mar 28 2017 04:30pm
Quote (MilkMaid @ Mar 28 2017 05:18pm)
FUCK THE FAGGOT EAGLES AND THAT CUNT NFLPA PRESIDENT!
LITTLE BITCH!!!


Yeah the center is in so much danger of someone jumping over them yet the receivers running across the middle getting lit up aren't?
Fuck out of here you fat cunt bitch faggot! MADASFUCKANDDONTCARESOEMFD!


End rant but fuck those bitches...end rant now.



Edit: so with #15, you can't spike the clock? Run out of bounds? Really vague to me imo.


Right, why should Philly care about leaping, they never score anyways
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Mar 28 2017 04:50pm
Quote (Rust_Ninja @ Mar 28 2017 04:27pm)
that was a very good rule change


Yeah maybe only if you care about player safety and want less competion on extra point/field goal attempts....
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Mar 28 2017 05:13pm
Quote (Rust_Ninja @ Mar 28 2017 03:27pm)
what does 15 mean?


That's what you call before leaving a poker game
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