Quote (Egardner @ 21 Mar 2017 04:06)
I use dual White in fpks
5 frw is not a feasible build as frw circs are a dime a dozen, while 5 frw sc's are kind of rare. With decent mods even more so.
15 dr for 120 life and losing the ability to full fhr people with 6 k spear.
Different strokes I suppose. Thanks for the outside of the c/c input.
Quote (Piwah @ 21 Mar 2017 04:34)
white > hoto for fpks
also frw circ > coa for fpks ;s
sometimes vs good sins, i'll use arach instead of dungos for 125 with cta ja
not that 6k spear makes a lot of difference compared to 5100 fhr wise. If barb bo'd oponent nothing will change. If oaked oponent nothing will change (you already got 75% of the situations here). And if none of the previous, there will only be a difference from 37% to 75% vs > 3500life nec/druids, which are the itemlamers, not vs sin/barb.
But its kind of a flawed argument ignoring that the same argument applies in the oposite direction too? ^^ when having a ton more dr also makes u get fhr'd much less hence ur survivavilty increases exponentially since u diminish the amount of physical hitchecks you get in a row, not just the dmg of a single blow. Also when scaping a row of spears is relatively easy by walking unless ure prisoned. But also look at the numbers, white vs hoto increases 17% ur dmg. 50dr vs 28dr increases ur survavility vs physical in ~ 31% ~ (16%vs amp). Sure ur damage aftects everyone, but physical is also the biggest source of damage u take when there are physical oponents.
NOT DYING to an amped triwirl or a nado stomp (the fastest way to die, and the easiest mistake u can make) even if u are 500 life left after it, means u can still support your team for minutes and repl. And this makes ~ALL~ the difference to the outcome of a round even if what u do after NOT DYING ( which you wouldve with a white setup) is just AMP or PRISON safely. On a support char on tvt (nec/sin) even on a druid who can nado-whore into oblivion, survivavility is so much more valuable than damage in similar proportions. If i have to choose between 10% more dmg or 10% more survivability on a nec, no doubt.
And note that i refer to TVT, because you have the ability to shift from an active supporter / damage dealer, to a supporter / choo-choo maker, etc. Only living longer grants you that ability. On 1v1 is slightly different altho i could argue you can shift you gameplay from aggro to deffo depending on how much life ure left, specially vs low damage chars like sin, and extra survivavility is gamechanging when u make mistakes, because we all make, its no zeal vs zeal duels we talkin bout here^^
well, i think enough absurd discussion XD d2lol2017 etc its a matter of taste
This post was edited by reyrol on Mar 21 2017 06:49am