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May 26 2017 06:11am
B)
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May 31 2017 01:27am
no real replayability is there in this game havent gotten my switch yet butttttt
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May 31 2017 08:05am
Quote (wolfxdown @ May 31 2017 03:27am)
no real replayability is there in this game havent gotten my switch yet butttttt


Lol you kidding right?

The amount of stuff you can do you easily got 200+ hours
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May 31 2017 09:40am
Quote (Maher @ May 31 2017 09:05am)
Lol you kidding right?

The amount of stuff you can do you easily got 200+ hours


He wasn't saying there was none, he was asking.

Yeah, you can sink about 150 hours minimum pretty easily. I got up to that when I beat the game with 120 shrines and 350 seeds. As far as actual replayability, your mileage may vary. Imo, RPGs generally don't replay well bc why would you want to shove all those hours into the same thing all over again? That being said, the game is epic enough that I still wouldn't mind jumping back in again in a more casual way but I probably won't unless they released an HD version on the next console or if CEMU gets the 4K version running smoothly.
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May 31 2017 03:58pm
I would argue that the game is kind of empty

spoilers incoming

once you complete the 4 beasts and ganon there isn't much to do in the game. Sure there are shrines which are fun to do and collecting seeds is sometimes rewarding (as completing a fun puzzle is always nice) but they are largely identical puzzles repeated across the map. Don't get me wrong though, i love this game, but it lacks severly in that aspect imo and still manages to be an amazing game, which i think speaks to the amazing game engine nintendo was able to create. It's fun in the same way Mario Maker is fun, i know that may sound weird, but both games are about exploring what a the game mechanics will let you do and very much reward experimentation, it encourages you to try and mix different mechanics to see the results, like using balloons to float up a piece of wood and then stasis-ing it to whack it with a hammer to give it some momentum and then riding that piece of wood up to the top of a cliff that was too high for you to climb because you didn't have enough stamina. I didn't like skyrim all that much, and i hated the game mechanics and the engine of that game so much, because it felt very strict and the experimentation and mixing of game mechanics was not a part of that game. What carried skyrim, imo, is that it was chock-full of little bits of story everywhere for you to find. This is largely absent from BotW, there are few villages and few people to talk to, random houses outside of villages are extremely rare and there is very little different equipment to find and improve. I think overall BotW was a great game and i loved playing it, and it's strenghts make me so excited for the next game, i just can't wait to play it to see what nintendo can come up with, really. But i think a lot of it's shortcomings make it kind of hard for me to recommend or even defend, because it's very flawed in some key aspects.

This post was edited by destry on May 31 2017 04:00pm
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May 31 2017 05:23pm
Get CD Projekt Red to work on a Zelda game with Nintendo and we'd get a game that'd top the charts for decades.
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Jun 19 2017 08:44pm
Did anyone get the zelda botw amiibo?

I sadly didn't manage to get it (there was a restock today)

Got all 4 champions pre ordered (il believe it when i actually get em lol)
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Aug 2 2017 07:45pm
Not gonna lie, so far about 25 hours in, I like majoras mask and ocarina of time so much more.", not really understanding the hype. It's fun and all but not really iconic as everyone seems to say
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