Quote (harmacintyre @ Feb 20 2017 06:42am)
Good idea :). Seen this floating around a few times. Some ideas to make it not abusable. Raise chance to get armour Prof to 1/100 instead of 1/10. Could also make abilities that charge on hit taken to be defense Prof instead of weapon.
Hard to get community to vote properly on this as I'm sure most don't even know the ways Prof is gained
this is not a good idea really. Like Papa said. You dont *USE* armor, it just sits on your character. Vs you USE charms, you USE weapons, you actively have to gain experience in swinging a sword, but an armor just sits there and takes hits. It is simple not logical to gain Armor Proficiency.