Quote (Kamahl16 @ Feb 22 2017 11:20pm)
By definition I'll agree with this, but I think that the very way that the technology is developed is such that it puts a huge premium on maximizing user involvement with it. For example, why would a flash game not want you to play it?
You need to be synced in to your phones so that you'll want the new one, think you can't live without it so you'll buy protective cases and replacements for it and you even plug your social life into it, most of the time.
Honestly, I might argue the opposite, I think that social media and other mass media outlets have shortened our attention span on political issues to about the length of a Twitter post. I think campaigns cannot deny the influence the medium has and has to accordingly lower themselves to making their points in short bursts, because that's the window they have, like an even shorter sound bite. As far as research goes the information is probably invaluable. You can see who supports what, who watches what, what people are buying, not buying, you can stream events, fund raise, etc. It's certainly a game changer, but is it for the better? It's how we ended up with Donald Trump as President.
Well, that's kind of my point, I agree it is ultimately on you. Technology is a tool, a tool you can choose not to use as easily as you choose to use it. The point is I am arguing for not doing so, most of the time. I tend to feel that the world is narrowing, myself, despite the tremendous variance afforded to us by the Internet. The world is narrowing and when it comes to children it is a shame because they don't get to choose what they're exposed to and how they're development will ultimately be shaped hugely without their say so. Like I said in the OP, a kid will never know differently than to have a little brick you can access the wealth of human knowledge, more or less. That seems like it presents future generations with a unique advantage (or disadvantage?) and I'm curious how it will be utilized.
I think those exist in the same way that McDonald's sells water. It's an option but it's the "difficult" one, not the profitable one and not the one that 95% of people (yes, I pulled that number directly out of my ass) will select. I have never in my life seen a child use a "learning app" in my life, and I've been around children a bit. It's always flash games, videos, etc. it's never the beneficial fare I hear touted by those who think these things are beneficial.
I suppose I can only talk a certain degree of shit, I have been shit posting on a shitty video game forum for more than ten years now.
For my money the way that technology will probably develop gradually and incrementally it won't be this radical proposition it would be right now. Society as-is is being conditioned to accept that kind of interaction with technology and soon it will be viewed as the norm to identify an online existence as more or less equal to a "real life" existence.
I feel like I'm kind of ripping of the movie Her, but I've thought this stuff for a while now.
Sure, perhaps the flash game "wants you to play it", just as much as any consumer good (even ones that aren't technological) want you to do X, Y or Z. However, it doesn't force people to do anything, and isn't a necessity no matter how much it may instigate this sense that you can't live without it. I think it's important to be smarter than the smartphone, and I worry about eschewing personal responsibility from the consumer/guardian of the consumer. I actually never had my first smartphone until 5 months ago at the age of 25, and my time prior with a flip-phone taught me invaluable lessons, so to speak. I use my smart phone purely for necessity and don't find myself on it in public spaces, in group settings, and don't feel the "phantom buzz" that many people enveloped with their phone often describe feeling. The technology is same the though, but my perspective on it has been what has determined my interaction with it.
I can also see your point though about the influence of social media in the degradation of political and social thought into bite-size bits of unsourced opinion and "facts". Perhaps it's a matter of social media increasing the quantity of exposure and involvement, but decreasing the quality? Under that idea, I can't say I disagree. Although, even if we're currently suffering in terms of quality, I think the initial increase in quantity is laudable and that as social media expands it'll eventually contract and people will be critical of it (which is certainly already happening), and demands of higher quality will result, or at least I hope.
One area I see differently is on the idea that "children don't get to choose what they're exposed to", which I personally see as a potentially good thing. Are there times where kids are exposed to things that they shouldn't be, or aren't developmentally ready for? Sure, no doubt about that. I do think though that this is offset by the vastness of other information and cultures they're exposed to that challenge their world views and convictions in very healthy ways. After all, mere exposure has been shown time and time again to be the greatest mitigating factor in prejudice.
I suppose we will see how the future of technology transpires in the upcoming generation though, as hopefully we each live long enough to see the results. In the meantime, it's a roll of the dice.
This post was edited by Handcuffs on Feb 22 2017 08:58pm