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Poll > Ladder Slasher Events > Do You Like Them?
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Feb 10 2017 02:12pm
[X] Plz Paul, give us a new event!!!
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Feb 10 2017 02:17pm
Quote (Bob888 @ Feb 10 2017 01:45pm)
If Mana syphon worked for casters like life steal worked like a % stolen back per hit that would be amazing. It wouldn`t even be op it would just be very efficient.
LS working as it reads would mean that tanks with 200 ee scales and 1% life steal would be able to keep full life without heals basically.
People without ee armors could use like 8%+ life steal plain armors which would have the same effect (as long as you`re clicking), tanking and not dying so fast.

mana per attack is like the rogue-ninja off class casting abilities, almost completely unviable.



The problem is all those changes above were made when monsters just hit you. All of them.

Since then he has added basically 100% (if not more) monster difficulty, PLUS fighting up to 3 mobs at a time, PLUS their skills, PLUS reduced xp per mob.

It all adds up to a pretty sucky balancing at the moment, there should be a way for someone to go from 1-71 without stopping, solo, without the shrine, if they have the right gear. at the moment there really isn't unless you have the 250ee weapon, 250ee leather, and a savvy as hell charm.

The bonuses from the secondary stats on all items need a boost across the board in my opinion. At a minimum change. That.
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Feb 10 2017 02:33pm
Quote (RistVaLL @ 10 Feb 2017 20:16)
HM was OP before not decent lol, it used to not be capped also.
The 257ee mq with some of the greater int/hm gear was able to heal 2.5-3k per single heal which shouldnt be happening lol.
I dont mind a buf for it tho, but not back to what it used to be.

Imo remove lpk/lpa same for the mana
Life steal for melee - Should give the actual number it says! if it says 10% life steal on a 1k hit you should get 100life back, not 0-1hp.
Mana Steal for Casters

Ambush / NMNM dont drop whites ^^,


well hm has to be stronger than int considering the healing.. or you will always take int to also boost your dmg charm..
i mean if you choose to heal and not do dmg.. why not be really strong?
ambush/nmnm should drop whites (so this needs to be changed).. and you should be able to get ambush/nmnm once in a climb if you explore all.. (or at least once every few climbs)
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Feb 10 2017 02:52pm
I do like the events but I believe that when the timer is up the event should end.
Don't know if it's just me but it seems the last event is still running?
These monsters are tougher than usual
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Feb 10 2017 03:08pm
Quote (TravisWSN @ Feb 10 2017 04:52pm)
I do like the events but I believe that when the timer is up the event should end.
Don't know if it's just me but it seems the last event is still running?
These monsters are tougher than usual



Last event is off Paul has to manually start the event so he has to manually end it as well the timer was a lie hehehehe
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Feb 10 2017 04:20pm
I love the events makes the game different from week to week is awesome and nice to be able to focus on different stuff :)
Some weeks are awesome for explore while others are mostly benefit from whistle or skilling :)

Luvvv ittt!
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Feb 10 2017 04:21pm
Quote (RistVaLL @ Feb 10 2017 06:20pm)
I love the events makes the game different from week to week is awesome and nice to be able to focus on different stuff :)
Some weeks are awesome for explore while others are mostly benefit from whistle or skilling :)

Luvvv ittt!


well said :D
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Feb 10 2017 06:08pm
Take out the events so i dont have to log on to see/hear ppl crying about how much they hate it.

E: But i myself like the events no matter what they are.
Altho the shrine really needs to be fixed we shouldnt need a event just to make it usefull.

This post was edited by Spankyhaze on Feb 10 2017 06:10pm
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Feb 10 2017 06:37pm
Quote (Spankyhaze @ 11 Feb 2017 01:08)
Take out the events so i dont have to log on to see/hear ppl crying about how much they hate it.

E: But i myself like the events no matter what they are.
Altho the shrine really needs to be fixed we shouldnt need a event just to make it usefull.


I wouldn't even need an event if we had perma x3-5 bonus

This post was edited by Dante on Feb 10 2017 06:37pm
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Feb 10 2017 06:37pm

My wish:
Move the well back to town and make it a one-on-one scenario
The well in catacombs is ridiculous - up to 5 players against a poor solo mob - he does not stand a chance

Besides -- even in solo mode, you have the opportunity to go to town to heal, and the mob patiently waits for you to return
Old school - if you ran away, the mob poofed, and if you died, he ran off laughing at you



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