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Jan 22 2017 03:21pm
I just got a nice eth war fist fools 40 ias 285ed and decided I should make a ghost again.
The equipment is pretty standard, but I was wondering what mods should I be looking in a circ. Now it's obvious visio is the best (and too expensive), but I was wondering, how important is the str bug? Since war fist and runic chaos require higlords + 2x 40 15 in helm, it might be hard to find a str assa 2s circ on ladder...
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Jan 22 2017 03:45pm
http://forums.d2jsp.org/topic.php?t=56564966&f=87

Best Ghost guide so far, in my opinion.
I built my Ghost following this and works just fine.
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Jan 22 2017 03:46pm
Quote (Darkal @ Jan 22 2017 09:45pm)
http://forums.d2jsp.org/topic.php?t=56564966&f=87

Best Ghost guide so far, in my opinion.
I built my Ghost following this and works just fine.


I like skibums guide, but this one changed stat distribution from the last time I've seen it. I'm familiar with ghosts, I just wondered about the benefits of str bug...
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Jan 23 2017 03:00am
Just get ar/str/dex/mana/res rings and play 102fc.
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Jan 23 2017 05:48am
I've been wondering the same thing lately. Having to flash ring/ hat can be so annoying at times. The 45-75% hidden frw doesn't seem to make much of a difference...

This post was edited by Decarnate on Jan 23 2017 05:56am
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Jan 23 2017 07:34am
Well perhaps I'm wrong and that might sound stupid but I almost never run with Ghost.
Running brings block to 0% so I don't really see the point of it.

With a weapon block above 60% (got 62% on mine) and 48% Fhr you can basically escape from anything with just tele.

This post was edited by Darkal on Jan 23 2017 07:40am
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Jan 23 2017 09:12am
Quote (Darkal @ Jan 23 2017 09:34am)
Well perhaps I'm wrong and that might sound stupid but I almost never run with Ghost.
Running brings block to 0% so I don't really see the point of it.

With a weapon block above 60% (got 62% on mine) and 48% Fhr you can basically escape from anything with just tele.


The frw also applies when you are in the whirl animation.
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Jan 23 2017 01:13pm
Quote (Decarnate @ Jan 23 2017 11:48am)
I've been wondering the same thing lately. Having to flash ring/ hat can be so annoying at times. The 45-75% hidden frw doesn't seem to make much of a difference...


Yo yo Decarnate! You're still around :) Yeah, the only problem is you can't wear dancers 167str req without pumping str then, and gores don't have fhr for 65fcr setup. Tough call -.-
Years ago, I used guillaume gores before on budget and fcr amu/highlords depending on the fcr bp I needed.

Let's say the ring is 10fcr 120ar 16str 15dex xyz, you'll need Circ with 19+str
Let's say 1 skill = 100 ar and 20 life more (skiller vs 3x ar lifesc), 30fhr = 120 life, 25 dex on dancers total to 200ar 160life and 25 dex or 200ar ~80dex.
I don't know will 10ow, 15ds, 15cb cover 200ar and (80-20=) 60 dex ever...or if you pump some str and go dancers is 10ow 15ds 15cb better than 200ar and 40dex?

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Jan 23 2017 02:33pm
Quote (Decarnate @ 23 Jan 2017 17:12)
The frw also applies when you are in the whirl animation.


That's right but my only concern is if the whole effort worths the benefits.
One can still menage to deal short triwhirls without it..
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Jan 23 2017 03:59pm
Quote (Darkal @ Jan 23 2017 08:33pm)
That's right but my only concern is if the whole effort worths the benefits.
One can still menage to deal short triwhirls without it..


It's about desync longer ww I guess, nice vs pala and such
Edit. i forgot to say I planned on 6x skiller, do 9 play better in some matchups ?

This post was edited by monSt4r on Jan 23 2017 04:03pm
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