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Jan 18 2017 07:30pm
Quote (RYce @ Jan 18 2017 06:01pm)
sounds like john miller brainwashed lots of noobs


I'm pretty pissed that my support packs went towards development of a console version of the game that I have no interest in. GGG misled players into what was being supported by their money. I would not have bought as expensive of packs as I did, perhaps even two tiers lower. Surely that 400% improvement being boasted about would have been higher if the console port was ignored and just improvements were focused on.

Had GGG listed a seperate support pack for console development, I would see no problem with their decision although I think its extremely risky and probably a mistake.
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Jan 18 2017 07:44pm
Quote (Dacius @ Jan 18 2017 07:30pm)
I'm pretty pissed that my support packs went towards development of a console version of the game that I have no interest in. GGG misled players into what was being supported by their money. I would not have bought as expensive of packs as I did, perhaps even two tiers lower. Surely that 400% improvement being boasted about would have been higher if the console port was ignored and just improvements were focused on.

Had GGG listed a seperate support pack for console development, I would see no problem with their decision although I think its extremely risky and probably a mistake.


They hired a separate and small team for the console version, and it brought PC a lot of development already. The reason we have a 64-bit PoE client on PC, DX11 support, multi-engine and other performance improvements is because of the console version. It's clear the console version has been in development for a while, seeing as the Xbox One uses the x86-64 architecture, they had to develop an appropriate port for the xbox one, which meant 64 bit, multi-engine threading and DX11 to make full use (and compatible use at that) of the xbox one's hardware. Because of this, the PC version got an upgrade.
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Jan 18 2017 09:25pm
Quote (Sakuraba @ Jan 18 2017 08:44pm)
They hired a separate and small team for the console version, and it brought PC a lot of development already. The reason we have a 64-bit PoE client on PC, DX11 support, multi-engine and other performance improvements is because of the console version. It's clear the console version has been in development for a while, seeing as the Xbox One uses the x86-64 architecture, they had to develop an appropriate port for the xbox one, which meant 64 bit, multi-engine threading and DX11 to make full use (and compatible use at that) of the xbox one's hardware. Because of this, the PC version got an upgrade.


How much could that small teams salary have done for the PC development if they had focused on PC development I wonder.
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Jan 18 2017 09:35pm
Quote (Dacius @ Jan 18 2017 11:25pm)
How much could that small teams salary have done for the PC development if they had focused on PC development I wonder.


its a gamble, but if poe grows because of this, it'll increase their overall budget and benefit pc and console
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Jan 18 2017 09:38pm
Quote (Qwaze @ Jan 18 2017 10:35pm)
its a gamble, but if poe grows because of this, it'll increase their overall budget and benefit pc and console


Maybe. Or maybe it will encourage more console oriented content. I want to believe but I don't.
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Jan 18 2017 10:03pm
Quote (Lamperouge @ Jan 18 2017 06:35pm)
Xbox One players will play on their own realm, separate to the PC realm. This is due to small gameplay differences between the two versions, such as the number of Flask slots and how some skills are targeted. We intend to follow the same content and league release schedule on both the Xbox One and PC versions of Path of Exile.


Im sorry but didnt they say the same thing for russia and china realms? Sad day m12.
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Jan 18 2017 10:07pm
Quote (Sh00p @ Jan 19 2017 05:03am)
Im sorry but didnt they say the same thing for russia and china realms? Sad day m12.


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Jan 18 2017 10:27pm
who cares
wont tip my fedora
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Jan 18 2017 10:29pm
Quote (Lamperouge @ Jan 19 2017 12:07am)


:rofl: Yes yes I'm an idiot. I know. As you were mysterious sexy stranger.
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Jan 19 2017 12:36am
wow, wtf! More players in game = more money to ggg = better game for us. Pretty clear. Maybe we will finally get new game client in pc?

U can't compare this for d3. D3 turns shit before they released console versions. Poe is still very good.
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