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> 46 Stat Tier V (10) Charm
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Jun 17 2016 07:40pm
Mythical ice V
Level Req: 10
Spell Damage: 26 to 31
Mana Cost: 37

+20 Strength
+6 Vitality
+20 Intelligence
+1% Damage Return
+1% Critical Flux
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Jun 17 2016 10:43pm
It's basically a 20 str charm sadly.
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Jun 18 2016 08:18am
Quote (BLC @ 17 Jun 2016 20:43)
It's basically a 20 str charm sadly.


You mean you dont use an acc heal at lvl 10 :rofl:
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Jun 18 2016 01:01pm
its worth a good bit of fg...can also off class cast using this for prof points....GL selling
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Jun 20 2016 04:21am
Quote (richboy1991 @ 18 Jun 2016 20:01)
its worth a good bit of fg...can also off class cast using this for prof points....GL selling


?

i am not a hc player.. but at sc i would say <20 fg.. i cant imagine that it is worth more on hc :(
if you need heals at lvl 10 you are doing something wrong. (perhaps on a ninja solo char it could be useable)
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Jun 20 2016 04:47am
Quote (ahs_darkhunter @ Jun 20 2016 04:21am)
?

i am not a hc player.. but at sc i would say <20 fg.. i cant imagine that it is worth more on hc :(
if you need heals at lvl 10 you are doing something wrong. (perhaps on a ninja solo char it could be useable)




lol ik im talkin about what people think its worth, its worth more than a 25 str charm tho. It has its uses, use a str melee char...put 5 or more casts in per lvl = prof...or healing
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Jun 20 2016 04:52am
Quote (richboy1991 @ 20 Jun 2016 11:47)
lol ik im talkin about what people think its worth, its worth more than a 25 str charm tho. It has its uses, use a str melee char...put 5 or more casts in per lvl = prof...or healing


but why would you slow down a climb and use this charm to cast? if you want casting profs you can use a mage/warlock.
with a 25str charm you will do more dmg and be faster at the climb..

if this was a lvl 35 charm for example with 40str +40int it would be really nice as you start to need heals at that lvl.
but imo this charm is good to look at, but all the stats (besides str) will rarely have their use (sadly)
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Jun 20 2016 08:08am
Quote (ahs_darkhunter @ Jun 20 2016 04:52am)
but why would you slow down a climb and use this charm to cast? if you want casting profs you can use a mage/warlock.
with a 25str charm you will do more dmg and be faster at the climb..

if this was a lvl 35 charm for example with 40str +40int it would be really nice as you start to need heals at that lvl.
but imo this charm is good to look at, but all the stats (besides str) will rarely have their use (sadly)



You do give accurate price checks and gave this charm a higher value then what most people think its worth. This is not a flame towards you as i know you know what all mods do.
I hope you can agree to what a solo person / hardcore can see in this.


Not everyone group climbs and u know, i guess i wasnt specific enough. His charm is worth more than a level 15 30 strength and a higher level 35 strength.
It beats both when u look at statistics.

Not only can you solo or group climb with a couple of friends just to have fun and get prof points..Which should be common in HC not sure if it is.


Like i said
It has many uses. Its only 5 str from a perf 25 and with a sword u will lose about 2-3% crit chance depending how low ur stats are. ( they will be lower in hc so thats a plus )
and not even losing an average damage of 5...Its good to own all items in speed runs, tankability and heal capacity.

Alot of people can go hybrid and have more than enough mana / salv charge at level 15. His charm has indeed 40 stats..And if whoever uses this / sees the use will find it a delight.
At level 15 you can add 4 ability points into salvation. (so its over 30%)

It adds 20% more EE heal so the penalty will only be -5%, less magical crits aginst monsters AND 20% magical defense. He can use this charm up to level 30 and higher.
Its not all about speed runs, but efficiency. Dont forget the +6 Vitality :P ...which is +6% physical defense

Going down just 3 trap doors just looking for better loot or for the well at lvl 10 to 30+, this charm will come in handy in a full group.
The better ur heal charms, the better this charm will work...People pay alot for ML gear but td's is the key ingredient.
And at level 25 thats another ability if u can get the quest early. A solo person can pick a certain level just for trap dooring and just constantly kill himself to stay at the lvl he wants.
Will make a group that is mapping a hella faster if they wish to complete the catacombs when the map is 70+% done looking for well. (now we are +7 into salv = 50% salv)
Anymore than 3 td's then ul want a tank armor with high EE...3 tds> no need ee just stat armor.

Slap this bad boy on with a scale or leather and check the bonus granted versus 10 or more strength. Does this even compete with a 40 strength? Yes it does. U can see why
Its the ultimate defensive charm...this> 40 vitality mod if it had that on it. You will town alot less thats for sure. And dont even needa use hybrid if you dont want to (not smart tho)
Is it better than a 40+ intel charm? No and those should cost somthing in HC..But it will compete with it if u dont need that much heal and go for more dmg.
Alot of people want speed runs and with 2 descent casters theres no need for both healers. Other caster puts on a high intel charm and deals more dmg and crits often.

Heres my dps charms and costs 25% less mana to cast. This is 40% more damage.....Put it on a badass caster paladin thats in front row tanking..


. / EDIT.... think about these for mirror maze lol....massive healers

Magical earth XIV
Level Req: 55
Spell Damage: 56 to 98
Mana Cost: 109

+65 Intelligence


Mythical lightning XIV....mmmm sexy
Level Req: 55
Spell Damage: 14 to 140
Mana Cost: 109

+1 Vitality
+56 Intelligence
+1 to 10 Life per Attack
+8% Life Steal
+2% Parry


Plus hardcore doesnt have that many people


This charm even useful in SC. I do not know prices in hardcore but i would not sell less than a hundred...my opinion? 150+ fg easy. I am a oddball myself people will pay what they want.

I known hastful for years and im not his friend, i give honest opinions on what i think items are worth, i do take satisfaction in gloating about his charm.

This is my charm i bought 3 years back off the mp bc i seen the same use in it just like this 1. It is not nearly as good as his. Mine on the other hand doesnt have value rlly.

Mythical fire IV
Level Req: 5
Spell Damage: 12 to 34
Mana Cost: 29

+8% Enhanced Effect
+15 Strength
+13 Intelligence
+154 Max Mana
+1 to 3 Mana per Attack


New event..shoulda seen this coming now theres another + in use for it...07:10 Itemic: +15% Better Quality On Item Stats, Double Shrine Healing Bonus Event in progress for 3 days

Lastly, people dont think td's are worth it...well its not if u cant kill fast enough, but it does produce better drops and higher tier rolls on items.
Plus more confreys, rods and other things drop more often.
Killing an EP to fast 5 seconds> and shit drops 80+% of the time 1-2 items..take 10-20 seconds (solo) killing it and high tiers are bound to fall ( usually 3+ items )
Take to long 20+ seconds will not help you and more items do not drop...In a full group killing a EP within 10-20 secs alot of items drop.
Im sure alot of u towned before on 1 regular monster, came back 30+ secs later and commonly 3 items drop.

Skillers are actuly more useful in HC and doing this way would be better for them. I want my guild to do a guild only td often atleast once a week.

There is alot of information people dont mention bc they to lazy to get specific or they want to keep it a secret. Like trap doors, maps and fishing for example.

Hope any of this was helpful.

This post was edited by richboy1991 on Jun 20 2016 08:10am
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Jun 20 2016 11:01am
i would say 20 to 50fg

even more if richboys dark elf finally gets implemented
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Jun 20 2016 02:05pm
Quote (sp_patl @ Jun 20 2016 01:01pm)
i would say 20 to 50fg

even more if richboys dark elf finally gets implemented


Thanks!

And to you others.... if you clicked half as much as you typed; we might actually be able to get some groups going!

*and richboy you don't even HC
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