The dark elf comes after NINJA class.
They are the finest in physical combat aswell in using magic. The look in their face when an enemy is spotted, it is not looked at by hatred, but pity.
The dark elf relies heavily on their team as they love to fight side by side for self honor. They are good nor evil but lean towards the dark elements to aid them.
(quote richboy)
stats
25 str / 65 dex / 35 intel / 40 vit = 165 stats
Type of weapons they can only use. Staff, spear and polearm. So basically staff if u cant get ur hands on heavy weps.
Type of armors they can only use. Leather and Scale.
Type of charms they can only use. Fire, ice and all 3 heals. = 5 charms.
Abilities they use
Skill (( devotion )) hits all monsters in a square pattern. (charges on melee attack)
Skill (( Helping hand )) heals the OTHER (not you) person you click on and 1 random person. ( charges with damage taken )
This is good for full group climbs and 3+ man climb. (This is also good for another healer besides magician) and would need warlock to be a full caster/healer.
Ask yourself how many people have a healer ( WL ) besides magician? Not many... and its not that easy unlocking WL.
/ EDIT.... for the healing ability...This does not stack again if theres 1 person in ur party.
Keys to use on MQ to pass to Warlock 3 keys. ( instead of 4 )
Guild points earned when you pass is 15 GPS. Compared to WL which is 25 GPS.
This class will motivate people to climb AND come back..Bring more people in..Also bumps the usefulness of the underrated staff.
Only 2 melee classes use staff (1 non feeder) While other classes use sword (5 classes) (3 non feeder classes) and dagger (4 classes) (3 non feeder)
People will look at how hard it is to unlock a alchemist...and say HUH...yea i give up. ( monk and ninja use 4 keys ) ( WL and HH use 5 keys )
Alot of you are guna flame BUT this is well balanced...ESPECIALLY without a dagger.
Why not 170 stats? Well look at the well distributed stats and you tell me... Not only is it well distributed but 3 keys to unlock next class.
Why 3 keys instead of 4? Self explained here..After monk/ninja i think yo ass deserves a easier job.
The non feeder classes all use swords/daggers. Wheres staff?.. People will aim past ninja with this class.
Why not padded robe/robe? WELL its not fair for all classes to use a robe..And will drive there demand up. (ALL classes use robe besides guard)
Plus a dark elf with a robe? laughable. They specialize in leather mainly and scale is a bone armor from the enemies they slain.
Some will say why not light charm?..but that defeats the purpose of dark elf plus is IMBALANCED due to HH. (ALL classes use light charms besides GUARD)
A light charm is a light element ( HEAVENLY) ..dark elf is a dark/cold person. Fire for hell/cold for dark.. cold = sorcery class/cold person.
This will make climbing worth while and rewarding for group assistance.
Alot of you will agree to this class..And then you got the people that will hate the idea because no ee staff set? What about sword/dagger/axe?
Yall spent so much on a dagger set ( that costs more than a sword?) sword> dagger, dagger rarely crits.
But dagger more useful for unlocking other non feeders. Sammy / monk / ninja they all have higher dex than str. And a dagger has perfect average dmg.
Items should be around the same value for solo AND group climbs. Solo is more rewarding than a climb.. A climb is for bragging rights/classes unlocked for GPS.
We need more solo'rs / random group climbs with new comers.
If you guys like a fair game/funner and not in it just to spend 10's of thousands of fg on a sword/dagger/axe set AND ROBES. balance it...
I wont rlly agree to anything else besides the stats a little. Look at all the info on all the classes/stats...you couldnt be more happier.
Yall vote and maybe we can get a NEW CLASS.
I have many more great ideas...But i will post them later on.
/ EDIT....VOTE VOTE VOTE
This post was edited by richboy1991 on Jun 11 2016 04:12pm