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Apr 26 2016 07:26pm
Quote (ysobad @ Apr 26 2016 09:24pm)
moar


Care to elaborate on that?lol. Im expecting a million-1.5 over lifetime. 200k+ physical and another 50-75k digital week one is pretty good for a new IP
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Apr 27 2016 09:00pm
Quote (Danno_omen @ Apr 26 2016 08:26pm)
Care to elaborate on that?lol. Im expecting a million-1.5 over lifetime. 200k+ physical and another 50-75k digital week one is pretty good for a new IP


http://www.vgchartz.com/game/82937/bloodborne/Global/ something close to this i guess?
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Apr 27 2016 09:00pm
Just 100% this. Really enjoyable game with a lot of interesting mechanics and the show was actually well done. Hated the final boss but the rest was very well done
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Apr 27 2016 10:34pm
Quote (Chiefers @ Apr 19 2016 04:20pm)
pretty sure we knew this was going to happen


Straight up!
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Apr 28 2016 01:27pm
Quote (ysobad @ Apr 27 2016 11:00pm)


Im not sure comparing this to Bloodborne would be fair to Quantum Break. Bloodborne was riding the Dark Soul wave and being heavily compared to it which for sure boosted sales. It deserved probably even more then what it did get as from everyone's opinion it was a fantastic game but some of those sales were attributed to being a dark souls clone.

Id think for Quantum Break to be considered a success it will have to sell about the same as Alan Wake.

And since we are on sales talk I guess you laughing at Quantum Breaks low pre order numbers were getting trumped by Ratchet And Clank. Since we are using VGchartz as our guideline could you please tell me which sold more week 1. Quantum Break of Ratchet? And keep in mind Ratchet is on a platform with about 10 million more consoles out there then Quantum Break

This post was edited by Danno_omen on Apr 28 2016 01:29pm
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Apr 28 2016 03:22pm
Quote (Danno_omen @ Apr 28 2016 02:27pm)
Im not sure comparing this to Bloodborne would be fair to Quantum Break. Bloodborne was riding the Dark Soul wave and being heavily compared to it which for sure boosted sales. It deserved probably even more then what it did get as from everyone's opinion it was a fantastic game but some of those sales were attributed to being a dark souls clone.

Id think for Quantum Break to be considered a success it will have to sell about the same as Alan Wake.

And since we are on sales talk I guess you laughing at Quantum Breaks low pre order numbers were getting trumped by Ratchet And Clank. Since we are using VGchartz as our guideline could you please tell me which sold more week 1. Quantum Break of Ratchet? And keep in mind Ratchet is on a platform with about 10 million more consoles out there then Quantum Break


ratchet and clank also didnt launch in EU the same week, so ratchets US numbers almost matched quantums worldwide, also QB was riding the coat tales of alan wake
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Apr 29 2016 10:11am
Quote (ysobad @ Apr 28 2016 05:22pm)
ratchet and clank also didnt launch in EU the same week, so ratchets US numbers almost matched quantums worldwide, also QB was riding the coat tales of alan wake


Riding the coat tails of a game released 6 years ago? Do you honestly believe the shit you type all the time lol
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Apr 29 2016 10:53am
Quote (ysobad @ Apr 28 2016 04:22pm)
ratchet and clank also didnt launch in EU the same week, so ratchets US numbers almost matched quantums worldwide, also QB was riding the coat tales of alan wake


You heard it hear first. Ratchet and Clank (2016) is a new IP without any predecessors.
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Apr 29 2016 04:05pm
Quote (timmayX @ Apr 29 2016 11:53am)
You heard it hear first. Ratchet and Clank (2016) is a new IP without any predecessors.


never said it was a new ip, just said it didnt launch worldwide on the same date
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Apr 29 2016 05:09pm
Quote (ysobad @ Apr 29 2016 05:05pm)
never said it was a new ip, just said it didnt launch worldwide on the same date


grats on 10k btw
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