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Apr 6 2015 11:57am
or sylv?
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Apr 6 2015 12:00pm
i like hogger
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Apr 6 2015 12:00pm
both?
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Apr 6 2015 12:22pm
how to build a deck in hearthstone


rule #1
Dr. Boom
rule #2
Big Game hunter (because of rule #1)

add 28 cards.
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Apr 6 2015 12:29pm
Quote (Quadpvp @ 6 Apr 2015 18:22)
how to build a deck in hearthstone


rule #1
Dr. Boom
rule #2
Big Game hunter (because of rule #1)

add 28 cards.


This - also Mind Control Tech is awesome because of Dr Boom. Can't tell you how many games I've won due to that 3 cost wonder.
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Apr 6 2015 12:32pm
Quote (Scaly @ Apr 6 2015 11:29am)
This - also Mind Control Tech is awesome because of Dr Boom. Can't tell you how many games I've won due to that 3 cost wonder.


Boom bots are a straight up magnet to my MCT.
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Apr 6 2015 12:34pm
Yea its best
It can fit in anything
Best 7 drop
Op
Crazy damage
Sticky as fuck
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Apr 6 2015 12:55pm
Quote (whitespade @ 6 Apr 2015 18:32)
Boom bots are a straight up magnet to my MCT.


Doesn't matter. Running both mct and bgh is best in this meta. Turn 7 they drop boom you mct if it doesn't grab boom then bgh. At least you have 2 answers. BGH alone is not enough to deal with the massive tempo swing Dr.Boom provides. He is honestly the most OP card in the game right now.

Basic tempo deck outline =

1x Zombie Chow (anti hunter/aggro start)
1x MCT
1x BGH
2x Piloted Shredder ( Incredibly sticky minion, solid as fuck)
1x Healbot (unless better class heal available or in addition to them. Examples = Paladin - Lay on Hands, Mage - Illuminator)
2 x Sludge Belcher
1x Loatheb
1x Dr. Boom

and 1x Silence (Ironbeak Owl or Spellbreaker)

Other than that your class specific cards = some board clear, some weapons or single target spells, some card draw and the best value minions you have.

Depending on what you come up against most you may want to consider tech cards like Kezan Mystic, TBK, Harrison Jones etc. Imo Harrison Jones and Kezan Mystic are almost mandatory in the current meta.

Note on Ragnaros and Kel Thuzad - Ragnaros can have instant board impact and is preferred by a lot of players, sometimes KT can be a better choice however - especially in decks that focus heavily on board control. I tend to prefer Rag because he can be played to an empty board. Both are viable but I wouldn't run both in the same deck.

Note on Thaurissan - Amazing in Druid and handlock but not as impressive as many thought he was going to be. He is only good in ramp decks that can drop him early and decks that continuously have a large hand.

So for OP's question - Dr. Boom. Always. He is broken.
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Apr 6 2015 01:06pm
Whisket dog plays hs??
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Apr 6 2015 01:10pm
its a very good tempo card in rush-mid range decks and for control it paves the way for your bigger cards
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