Note to Paul: If you like an idea in the topic and think the information is too general, just post here and we all can think about it more in detail.
Urgent changes
-balance changes of the magical stats like healmastery, jubilance, damage return, mana skin, eventually the element masteries
- improvement of the economy: suggestions: sellable wellables? maybe stackable wellables to improve this?
- revive a "farming ability" meaning more regularspawn of ambush or higher questslike nomazenomore or face the evil + balance changes(further explanation on post #4)
-improvement of the drop rate: new balance between "short after the last update" and "now"
-improvement of the market: maybe 2-3 items that could sell forhigher than 20 fg without fee upfront (still no spam, but more items on the mp)
- complete overhaul of a big part of the abilities ("crossover abilities", other useless abilities)
- overworked class related experience (further explanation in post #4)
semi Urgent changes
muting: let the essence be the same quality of the used item
- Save/load Preferred Interface Layoutfrom suggestion topic)
not so important changes
-lower guild transfer fee or increase the time (Post 2)
- smartphone play: bigger symbols for adding stats and using ablities since they are hard to hit
- easier stats/ablity statting: doubleclickfor example ondex --> highlighting it --> automatically statting +1dex every further lvl; same with ability; click it again --> stop automatically adding stats every lvl (to change from dex to vitality for example; this would be a good help especially for smartphone users)
- balance issue: classes improving when passing (climax at warlock/hh) --> alchemist quite a bit weaker
- Being able to use hotkeys to use fish/comfreys on allies instead of being able to drag and drop. (Make Fishing a more viable skill and potentially get more people to do it) post #4
- Muting: Allow toreroll heavy weapons
all time guildpoint in profile or guild list
balance out melee ---- caster (caster too strong?) (post #6)
fixing: the new added hotkeyaddition for comfreys (post #6)
cosmetics: toggle on/off "whistle sign" in catacombs and open "inventory" not "equipment" when clicking vault (first part post #6)
- random monster names; make difference between melee and casting attack "laser"
- muting merge (2x magical --> rare, etc)
- fishing update (post #10)
- vault: custom category
This post was edited by ahs_darkhunter on Apr 4 2015 03:05pm