Quote (hasteful @ Mar 30 2015 05:19pm)
:lol: please enlighten us. I am interested :)
Well first off we have set the wrong parameters with kills per hour. Everyone's "hour" will be different. It's easier to go by a climb 1-71 basis and that too has to be set accordingly. Things that change this number are exp gear, whistle, cata, spinning, class of the driver (which is one of the biggest factors)
The higher the class of driver the slower the overall climb is which increases the waves spawned. You don't notice it as much cause in this version with the exp changes in the whistle game type it keeps the lower classes closer to the driver.
Todd's example was with some hh drivers but mostly an alchy driver which yields the highest number per climb.
Given this info test yourself and see what kinda numbers you get and post it here. Mus be the same set ups: same driver for the whole climb, zero exploring, zero exp gear on driver the whole climb. And see what you get. A per climb basis takes out bad clicking, afking. Also make sure you cut the count off as soon as whoever the test subject hits 71, no overage.