Thanks all.
Well, the game for me has become really PAAAA.... THEEETTTT ... IICCCC.
What I liked the most was gaining proficiency points... but I tested that with the new update, and using the same Tier level item at character level is astoundedly useless, the
gain is like 1 prof point per 5 hits [this is NOT including 0's].
There are no rewards for solo'ing at all, it is just a pile of crap with drops... shit even EPs can drop ZERO items, even if it takes you like 2-3 mins to kill. Objective rewards
are pointless... so what if you gain 1-2 vitality for killing Sneaky... you don't gain any hitpoints until you gain the next level? WTF is up with that, especially for a melee character
that takes like 15 mins to 4 hours to kill it.
OMG... whistle is a great update... make full group runs to gain GPs faster, that mean NOTHING to the game itself, only E-peen to those that think it is cool.
Maps... woot, this is possibly a great update... that was before the last update, because you don't get any drops if your character is too high above the monster cap.
Anyway... I can give 1000 ways why it went downhill [even though the last updates are nice in a sense], then again, the game can be 1,000,000 times better.
Can not play a game without any incentive, rewards [that are feasible]... I will stick to DII / Solitaire / Minesweeper and Naughts n Crosses until something has changed.
Or like this thread represents... need a great competition to fund those people willing to flog a dead horse game...