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May 6 2017 03:37am
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May 8 2017 11:21am
Was recently in a discussion with someone about choosing optimal setups for duels where your opponent's damage/life/defense/attack rating are known. Would love some feedback on the logic.

Example

Zealer
2500-7200 damage
92% deadly strike
----
9312 average damage
791 average PvP damage after damage reduced % and .17 penalty

46k defense
22k attack rating
4300 life

vs

Fury
2600-8400 damage
52% deadly strike
8360 average damage
710 average PvP damage after penalties

4k defense
22k attack rating
10.4k life

In this situation, it takes (on average) the zealot 13 successful hits to kill the druid (10,400/791), and it takes the druid 6 successful hits to kill the paladin (4300/710).

So this becomes a factor of how to get in 6 hits before the zealot gets in 13 hits.

Assuming you're the same level:

22k attack rating vs 46k defense = 32% chance to hit, 8% chance to hit after max block is factored
22k attack rating vs 4k defense = 84% chance to hit, 21% chance to hit after max block is factored

Use this calculator to make it easier: http://d2region.com/images/guides/kalans/calcs/ar_calc.html

Both zeal and fury do 5 attacks, so when you look at the chance to hit after attack rating, defense and block are factored, you see one hit out of every instance of a 5-swing zeal attack will connect. In the druids case, you need to do between two and three full 5-swing furies in order to land one hit.

So it's a 2.625-to-1 ratio (21/8) of hits vs swings. If the druid has hit 5 times, the zealot has already hit 13.125 (game rounds everything down so 13) times, which exceeds the threshold and means this duel is almost always going to go to the zealot.

Alternative scenario:

Everything stays just about the same except druid attack rating goes up to 26k and life comes down to 9.6k.

• 9600/791 = 12 hits to kill the druid
• Still takes 6 hits to kill the zealot

26k attack rating vs 46k defense = 36% chance to hit and 9% chance to hit after max block is factored.

So this is now a 2.3-to-1 ratio of hits vs swings (21/9)

If the druid has hit 5 times, the zealot has only hit 11.5 times. So now the druid has a chance to actually win this duel set.


Basically, this means the standard str for gear, dex for block, everything to vita build is not optimal for melee oriented fury druids. One should actually focus a bit more attention on attack rating to overcome the defense deficit instead of trying to make up for it with life.
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May 8 2017 11:24am
Quote (inkanddagger @ 8 May 2017 19:21)
Was recently in a discussion with someone about choosing optimal setups for duels where your opponent's damage/life/defense/attack rating are known. Would love some feedback on the logic.

Example

Zealer
2500-7200 damage
92% deadly strike
----
9312 average damage
791 average PvP damage after damage reduced % and .17 penalty

46k defense
22k attack rating
4300 life

vs

Fury
2600-8400 damage
52% deadly strike
8360 average damage
710 average PvP damage after penalties

4k defense
22k attack rating
10.4k life

In this situation, it takes (on average) the zealot 13 successful hits to kill the druid (10,400/791), and it takes the druid 6 successful hits to kill the paladin (4300/710).

So this becomes a factor of how to get in 6 hits before the zealot gets in 13 hits.

Assuming you're the same level:

22k attack rating vs 46k defense = 32% chance to hit, 8% chance to hit after max block is factored
22k attack rating vs 4k defense = 84% chance to hit, 21% chance to hit after max block is factored

Use this calculator to make it easier: http://d2region.com/images/guides/kalans/calcs/ar_calc.html

Both zeal and fury do 5 attacks, so when you look at the chance to hit after attack rating, defense and block are factored, you see one hit out of every instance of a 5-swing zeal attack will connect. In the druids case, you need to do between two and three full 5-swing furies in order to land one hit.

So it's a 2.625-to-1 ratio (21/8) of hits vs swings. If the druid has hit 5 times, the zealot has already hit 13.125 (game rounds everything down so 13) times, which exceeds the threshold and means this duel is almost always going to go to the zealot.

Alternative scenario:

Everything stays just about the same except druid attack rating goes up to 26k and life comes down to 9.6k.

• 9600/791 = 12 hits to kill the druid
• Still takes 6 hits to kill the zealot

26k attack rating vs 46k defense = 36% chance to hit and 9% chance to hit after max block is factored.

So this is now a 2.3-to-1 ratio of hits vs swings (21/9)

If the druid has hit 5 times, the zealot has only hit 11.5 times. So now the druid has a chance to actually win this duel set.


Basically, this means the standard str for gear, dex for block, everything to vita build is not optimal for melee oriented fury druids. One should actually focus a bit more attention on attack rating to overcome the defense deficit instead of trying to make up for it with life.



Excellent post! :hail:
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May 10 2017 06:54am
Quote (cataphract @ May 8 2017 10:24am)
Excellent post! :hail:



Thanks
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May 15 2017 08:13am
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May 15 2017 12:14pm
GG Guide. Just bought a pub fury wolf off someone but wanted to tweak it a bit more. It's a good start but it's using grief and I feel that ebotd zerker might help out more due to range and I can also do gm melee vs others unlike right now.
Member
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Joined: Mar 14 2006
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May 16 2017 04:17pm
Quote (JonBmx666 @ May 15 2017 11:14am)
GG Guide. Just bought a pub fury wolf off someone but wanted to tweak it a bit more. It's a good start but it's using grief and I feel that ebotd zerker might help out more due to range and I can also do gm melee vs others unlike right now.


Grief with angelics wins the damage game, but you're right that botdz open up some other possibilities for you.
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Joined: Apr 5 2009
Gold: 65.00
May 24 2017 01:42pm
Hi, If you get a few minutes I'd love to talk with one of you pros. Im looking at building my first fury vs fury since like 2005 lol and would use some advice
much obliged :)
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May 25 2017 10:20am
Bump, ink is the wolf pro very good guy
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Posts: 61,376
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May 28 2017 01:35pm
Quote (DeathsVision @ May 24 2017 12:42pm)
Hi, If you get a few minutes I'd love to talk with one of you pros. Im looking at building my first fury vs fury since like 2005 lol and would use some advice
much obliged :)


You can always PM me or just drop questions here.
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