-heart of maguuma, new explorable area
-3 different vertical regions of new area
-no new level cap. max level still 80.
-mastery system, account-based pve progression system
-mastery points are like achievement points, but can be spent on account-wide upgrades
-hang-gliding is a mastery ability. ride gusts of wind across the map from jumping off high points.
-crafting precursors
-collections that reward pres
-new legendaries
-profession specializations
-rangers will be able to become druids in maguuma jungle via profession specializations, get new skills, able to use staff
-necros will be able to use greatsword
-every class will get new weapon to use
-new heavy armor class, revanant
-"channel and control the powers of the mist"
-channel forms of gw1 legends i.e. Jalis Ironhammer
-new wvw borderland map
-"fundamentally change the way wvw works"
-new sPvP mode, stronghold
-gain supply, use supply to hire troops, assault enemy stronghold to kill guild lord
-GvG
-GvG ladder
-Guild Halls
these were quick summarized notes i took while watching the stream, all the detailed info can be found here
https://heartofthorns.guildwars2.com/enThis post was edited by Wretch on Jan 24 2015 11:23am