Quote (GunslingerOfOld @ Jan 18 2015 05:25am)
low drop rate prevents the game from growing though. imo i think ml should be way more effective. i still personally idont believe it works for muting. i cant tell you how many times ive soloed for weeks with nothing but ml gear on. the way mods roll is just ugh. when muting you will see max tier 2 stats on a level 50 item 500-1000 times and then get something useable. also stats never roll together in tiers either example is a legendary with 7 stats. 1 stat will be tier ten roll the other 6 tier 1 or 2. there are great mods in this game (crit strike ls ml etc ) stats being str dex int great vita is practically worth less. i think vita should offer a life boost not just a defense boost. one way would be to double the mod cap or at least increase it. crit flux or armor pierce for example are all 1 per tier max make that 1.75 like regen. i also think the acessory slot should not be limited to enhanced effect i feel mods not stats should also work in this slot. so you can get some more crit strike when your armour weapon and charm are magical. i think the quanity of drops is sufficent ( although you have to explore for them its just the quality that needs to be boosted ) and lets never forget making whites sellable and stackable at a diminishing rate per tier ( tier 1 stacks to 14, tier 14 doesnt stack ) at the same time this would be a form of currency essentially that everyone elite and new can acquire and make worth exploring despite drop quality rates
Very constructive post. Your input is appreciated.
I somewhat agree with quantity of drops while exploring, quest farming etc. We still have to consider this is a multiplayer game. There's not enough items falling to compensate for 5 users imo.
Completely agree with seeing 40+ items with tier1/2 stats 99.99% of the time.
Quote (Miniflight @ Jan 18 2015 05:34am)
I agree not enough good high level items (40-55) drop that is clear
Possible reasons-
Maybe it is intended and people are meant to be climbing with 75 EE MQ weapons since the difficulty decrease
Climbs used to be 2hrs or more, they are now under 1hr maybe item drops are lowered due speed increase
Also many people are nearing the top level of muting they could be the future of supplying items
Not sure, either way I would like to see better items drop.
A quick look in the muting topic and this simply isn't the case
This post was edited by Joshie on Jan 18 2015 05:37am