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Poll > Suggestion: Add A Ghost To Fill A Spot > Acts As A +1 Only
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Sep 23 2014 02:40am
Quote (sp_patl @ Sep 23 2014 08:16pm)
a caster ghost to kill  sneaky ? 


cmon rex...


I did laugh... but getting old now... but as I posted at the start:

Quote (izParagonzi @ Sep 19 2014 11:33am)
New command /add ghost

Basically it is like DiabloII Single Player where they type /players X# to increase droprates and experience.

This feature will ONLY add +1 to your team [excludes full group].

1. Driver is the only person who can activate it.
2. Ghost takes/deals no dmg what-so-ever.
3. Follows the driver... i.e. driver tanks, so does ghost, driver goes to town, so does ghost.
4. While activated, monsters / objectives spawn as if there was a real person in group.


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Sep 23 2014 04:48am
Quote (izParagonzi @ 23 Sep 2014 05:54)
Never noticed it to be honest... I have in the past written down the exact amount of XP per monster while solo'ing, maybe I can test this out with one other some time... :D

On the flipside... this does help increase your profs when you are normally 1-3 hitting monsters in a wave... basically more actions per wave help, and from what you are saying, it will also help prof gain in the long run.

Thanks for the information... helpful indeed... have to test XP per monster solo vs me killing in a 2 man... and maybe a 3 man later on.


just checked the patch log, so you can read the exact information that was given:

v1.26.0, .1 and .2 Released by njaguar
on 18 Apr 2013 14:00
Hi all!

- Increased experience gain for groups of 1-4 respectively to help balance vs full groups (double or more bonus to what it was prior to this patch)
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Sep 23 2014 12:59pm
Quote (ahs_darkhunter @ Sep 23 2014 10:48pm)
just checked the patch log, so you can read the exact information that was given:

v1.26.0, .1 and .2 Released by njaguar on 18 Apr 2013 14:00
Hi all!
- Increased experience gain for groups of 1-4 respectively to help balance vs full groups (double or more bonus to what it was prior to this patch)


Thank you... to be honest, I totally forgot about that... :D makes a tiny amount of difference... never noticed it helping at all. And if we take into account monster
ratio per person in group, you still lose experience, so to me, the Ghost thing is there for the person wanting it to either:

1. Fill a spot and maybe enable other objectives.
2. To test their wares. Having fun.
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Sep 23 2014 03:34pm
because this allows objectives to be enabled that are not supposed to be as only solo. You will have more eps to kill which the more you kill the more chances u have to find something. Your doing this to do what? try and increase the xp? He has already done that and this will just decrease your overall xp values. Your idea is good on paper but that is all. In game it has no use and is just another silly cosmetic crap you have come up with.


It will also allow you to do quests not intended for solo play which in my eyes is abuse. Just like the dmg return being used not as intended.
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Sep 23 2014 04:12pm
Quote (SmokeyMcPot1990 @ Sep 24 2014 09:34am)
because this allows objectives to be enabled that are not supposed to be as only solo.  You will have more eps to kill which the more you kill the more chances u have to find something. Your doing this to do what? try and increase the xp? He has already done that and this will just decrease your overall xp values. Your idea is good on paper but that is all. In game it has no use and is just another silly cosmetic crap you have come up with.


It will also allow you to do quests not intended for solo play which in my eyes is abuse. Just like the dmg return being used not as intended.


It is not about XP... that was another discussion about it not being effective as xp drops... don't care about that.
As for saying it is cosmetic crap, and not even testing it out is an assumption, and your points don't rectify any abuse at all.


Objectives: Where is it abused... look at the Minimum Requirement of Group Members.



Evil Presence:
They are random, sometimes your cata only get 1-3 lots of eps spawning... if you are LUCKY... you can get a lot more of them, but it does NOT mean
that they are going to drop better items... I have been in catas that have around 8+ EP encounters... and they all dropped crap items, whereas I was
in a cata with only 1 or 2 ep encounters, that actually dropped something decent.

This post was edited by izParagonzi on Sep 23 2014 04:18pm
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Sep 23 2014 05:14pm
Why only /add Ghost? Why not other guilds? What if none of those guys are on?
I believe I could enjoy typing in /add Unfair as it would almost be like activating a cheat or even "God Mode"...

This post was edited by Stok3d on Sep 23 2014 05:16pm
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Sep 23 2014 05:52pm
Quote (Stok3d @ 23 Sep 2014 19:14)
Why only /add Ghost?  Why not other guilds?  What if none of those guys are on?
I believe I could enjoy typing in /add Unfair as it would almost be like activating a cheat or even "God Mode"...


fixed
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Sep 23 2014 06:26pm
Quote (Stok3d @ Sep 24 2014 11:14am)
Why only /add Ghost?  Why not other guilds?  What if none of those guys are on?
I believe I could enjoy typing in /add Unfair as it would almost be like activating a cheat or even "God Mode"...


:rofl: Okay... did not realise that there would be a Ghost guild... was thinking it was easier than typing /add apparition.
So what would the /slash command be for it? /add dummy ... /add silhouette [sp] ... /add punk ... /add couchpotatoe ...
let the ideas come in flowing.
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Sep 23 2014 09:43pm
ima noob, and you know how hard it is to find a party these days? everyone climbs in their own groups and no body wants to play with us lesser well geared folk
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Sep 24 2014 02:36pm
Quote (supersage @ 19 Sep 2014 02:58)
Can u explain how?


would you be so kind and explain, how you intend to farm it? i simply don't see it.
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