Remember, this is a poll getting a consensus for me to post the below suggestion
A lot of people will just vote Hell No because it is me posting another suggestion, so in reality, without posting a valid reason why, don't bother commenting or reading further.
Basically the suggestion I want to post is about Prof point gain for Heavy Weapons [Stop thinking and read further]
Axe ... 1 Action ...
1 Sec ... 1 Prof point [random]
Battleaxe... 1 Action ...
2 Sec ... 1 Prof point [random]
Forget about damage, it doesn't matter in the least, they could both have the same EE or be White. I can put it like this:
Axe [50ee] ... 4 Actions to Kill 1 Monster ...
4 Sec ...
0-4 Prof point [random]
Battleaxe [50ee] ... 2 Actions to Kill 1 Monster ...
4 Sec ...
0-2 Prof point [random]
So... same amount of time, less actions and less Prof point gain for Battleaxe.
Now the suggestion was going to be increasing Heavy Weapon profs from 1 point to 2 points... people would think this unfair... I don't...
BUT, I also thought, how about Heavy Weapons
have a chance of gaining EITHER 1 or 2 Prof points per action.
End Note: In a full group, heavy weapons slow the run down... everyone knows this... and they also know that 80% of the monsters killed is done by the rest of the group UNLESS, that person uses Quick Draw to increase his actions. Thus decreasing amount of prof points gained EVEN further.
This post was edited by izParagonzi on Sep 14 2014 06:21am