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Apr 29 2014 09:32am
ya team liquid is pretty thorough
just wanted to see some more tables

like (maybe this is just in my dreams) how much damage all different types of units (incl heros and buildings) do to each unit naked and upgraded

maybe a scbw damage calculator? loveyaou
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Apr 29 2014 10:01am
Quote (glupaka @ Apr 29 2014 11:32am)
ya team liquid is pretty thorough
just wanted to see some more tables

like (maybe this is just in my dreams) how much damage all different types of units (incl heros and buildings) do to each unit naked and upgraded

maybe a scbw damage calculator? loveyaou

Yeah, I know what you mean. Unfortunately there isn't anything of the sort that exists. It seems like it would've been a good idea years ago when Brood War was actually active.
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Apr 30 2014 01:44am
I would imagine that table would be rather large ;p
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Apr 30 2014 10:35am
ya thats why a calculator would be most efficient
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Apr 30 2014 10:36am
i remember reading all the unit stats tables in the booklet when i first got starcraft
remember something similar for yuri's revenge lol
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Jul 6 2014 04:14am
any other useful apps for this besides evo forge? http://forums.d2jsp.org/topic.php?t=71005893&f=214
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Jul 6 2014 06:58am
howcome?

you play a game for 10years
and after 10 years
you finaly want to know what you do

why not sooner?
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Jul 6 2014 06:59am
Quote (Tommyvv @ Jul 6 2014 10:58pm)
howcome?

you play a game for 10years
and after 10 years
you finaly want to know what you do

why not sooner?


Did tommy just make a valid point?
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Jul 6 2014 07:29am
Quote (Ferrite @ Jul 6 2014 12:59pm)
Did tommy just make a valid point?


I always make valid points!

like the enemy destroying my hatchery = good
I use my hatchery to tank, most effective tanking ingame, for zerg (besides creep tummors/larve, they cost nothing)
this allow me to do damage with swarmhosts, and make it cost effective to get my hatchery destroyed
you need something for enemy to destroy, or they will kite
meanwhile you create creeps/larve/proxy

like in 4vs4,
I create a hathery between my ally and my enemy, near enemy base
ones they gone focus my hatchery = autowin

ontopic, you need numbers to perfection this, so its pretty important to know the stats of unit you use, and units you fight against

This post was edited by Tommyvv on Jul 6 2014 07:31am
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Jul 6 2014 05:15pm
Quote (Tommyvv @ Jul 6 2014 08:29am)
I always make valid points!

like the enemy destroying my hatchery = good
I use my hatchery to tank, most effective tanking ingame, for zerg (besides creep tummors/larve, they cost nothing)
this allow me to do damage with swarmhosts, and make it cost effective to get my hatchery destroyed
you need something for enemy to destroy, or they will kite
meanwhile you create creeps/larve/proxy

like in 4vs4,
I create a hathery between my ally and my enemy, near enemy base
ones they gone focus my hatchery = autowin

ontopic, you need numbers to perfection this, so its pretty important to know the stats of unit you use, and units you fight against


you are aids
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