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Mar 25 2014 02:59pm
A Throne Room action shot. Bear died on 3rd wave, except for that both Bear and Merc survived all waves. Surprisingly easy


24 minutes....This character is so slow xD Revived merc few times, summons couldn't survive anyway, when merc would get low hp, I was just kissing Malah and going back (too lazy to run all the way to Qual Kehk)


Tomorrow I'll start NM if I catch some time
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Mar 26 2014 09:23am
Gl, tracked
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Apr 15 2014 07:41am
Start of Nightmare. Items are still shit. Will upload all items if I reach hell.


Much amaze


Such pwn
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Apr 15 2014 07:53am
Spawn in small charm pls and I'll restat to werebear.


Easy


Shaman is too strong in nightmare...
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Apr 15 2014 07:57am
Go home.


...


TAL :( clearing is too easy in NM really...not even interesting

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Apr 15 2014 08:01am
MaLusYeP.


On way to andy.


Preparing for andy. My psn res is low^^
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Apr 15 2014 08:43am
Didn't have to town even once...keeping bear up as a target and spamming from distance >
Easier than expected

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Apr 15 2014 05:09pm
Awesome wt! Love shamans. Are you going to pump summons after fissure? I had one up to Act2 Hell and I found a decrep merc far more beneficial than Act2. Since almost all your summons damage is actually +ed% ontop of a hidden base damage value; added +ed% from aura's only ends up adding around 15% extra damage, making the damage boost from decrepify far greater.
Also if you're planning on farming andy at all, running her without merc or summons if the quickest; since fissure does most of its damage based on movement in the active area, and Andy spends the whole time chasing you
Tracking for sure, Hell will be interesting :o

Edit: Or if you went the Hunter build route, eventually making a Wrath in a blade/great bow would me pretty damn amazing :drool:
Then you could keep ya Act2 mercy

This post was edited by Illustration on Apr 15 2014 05:14pm
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Apr 15 2014 05:23pm
Quote (Illustration @ 16 Apr 2014 01:09)
Awesome wt! Love shamans.  Are you going to pump summons after fissure?  I had one up to Act2 Hell and I found a decrep merc far more beneficial than Act2. Since almost all your summons damage is actually +ed% ontop of a hidden base damage value; added +ed% from aura's only ends up adding around 15% extra damage, making the damage boost from decrepify far greater.
Also if you're planning on farming andy at all, running her without merc or summons if the quickest; since fissure does most of its damage based on movement in the active area, and Andy spends the whole time chasing you
Tracking for sure, Hell will be interesting  :o

Edit:  Or if you went the Hunter build route, eventually making a Wrath in a blade/great bow would me pretty damn amazing  :drool:
Then you could keep ya Act2 mercy


Was planning on rushing Obedience for a2 merc once I get the runes since the dmg output in good weapon base would be enough for merc to deal shitloads of dmg and clear most enemy waves by himself with support of Oak + Bear.
Wrath would be a good call in some cases but I don't think it would be as good as Obedience merc since Wrath has no ED and fire immunes through whole Hell difficulty are impossible to kill by myself...It's all about merc I guess and I need some high dmg output weapon.
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Apr 15 2014 07:34pm
Quote (Alone @ Apr 16 2014 11:23am)
Was planning on rushing Obedience for a2 merc once I get the runes since the dmg output in good weapon base would be enough for merc to deal shitloads of dmg and clear most enemy waves by himself with support of Oak + Bear.
Wrath would be a good call in some cases but I don't think it would be as good as Obedience merc since Wrath has no ED and fire immunes through whole Hell difficulty are impossible to kill by myself...It's all about merc I guess and I need some high dmg output weapon.


A Hunter Druid is Summons/Fire/Bow build. Wrath is a bow which you'd use yourself to proc decrepify so you'd still use obedience merc ect..
Very fun build since a shaman spends a lot of time sitting around doing nothing waiting for fissure to refresh
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