Quote (Noobtard @ Nov 21 2013 06:06am)
Thats why i put it into quotes " "gvg"
Gw1 had the most balanced pvp system imo :X But i have hope i feel that in the next few months gw2 will continue to get better.
There were only two things wrong with GW1 pvp
(A) The game seriously favored light character types
In the end, it was all about: Ele/Mesmer/Necro/
Monk and Ritualists in PvE
Medium/Heavy character were not important at all to have around
This is mainly because the spamming of debilitation effects was too potent in GW1
And the light characters were the ones capable of mass spamming (at long range mind you, no need for melee connection)
Things like Blind/Empathy/Weakness/Movement Slow/
Daze Daze Daze Daze(B) Monks were a bit too important, healing was too powerful
A good Monk makes or breaks your team such to the point that it didn't even matter if the other players were semi-professional gamers
Team (1) could be playing with a gold trophy winning crew but have a lower grade monk and be going up against ->
Team (2) who have a 2nd rate crew but a gold trophy winning monk
Team (2) will win
Which is imbalanced in my opinion
The healer was too important in GW1
and this:
Quote (Kurow @ Nov 20 2013 06:00pm)
Guild Wars 2 is more balanced game
Yes I agree
GW1 was an older more furnished engine
But GW2 *could* land a good balance if they listen to the feedback and make the correct changes
This post was edited by TSBoyer on Nov 21 2013 08:09am