Quote (Killingyouall @ 11 Aug 2012 06:55)
"We’re removing Enrage Timers and the “heal back to full” behavior from Champion and Rare monster packs"
This part is an absolute joke - especially the rage timer, if it takes you that long to kill a champ you should be farming in lower acts in all honesty.
For the most part I am happy with the changes. Upping useless legs, buff 2h weps, everyone has own mf (it is annoying have ppl leech from you) balancing skills to increase creativity.
But nerfing the champions was not the way to go imo - All the people complaining they dont have a3/a4 on farm got there way I guess. I hang out in a1/a2 because I like to kill stuff fast - dieing more frequently (despite increased ilvl 63's) does not excite me much because I do not like to die to much.
Still, all in all, I think this patch is going to add more to the game than it will take away.
yeah. the enrage timer doesn't matter much because they will die a lot or kite forever so it takes time and is not fun. if they want to play like that then who cares