Quote (ImoK @ May 3 2012 09:33pm)
well idk smack, those are just heros i stomp MK mid playing against 1800+ players
arachna - u can basically keep him out of xp range with ur q spell since its awesome harass + no creep aggro
silho same thing but relentless salvo
pebb (ur combo at lvl 4 kills him, it does more dmg than mk's combo at lvl 4)
nomad - the w is strong as fuck against any melee hero
morax - enter harass battle and spam axes at lvl 3-4, if he uses combo at u, he will die since then he has no getaway
salf - u wont kill him but u will never die lol.
dw - cant lasthit against this guy, at lvl 6 u got a kill
yep i agree with all of those
i'm just stating that one of the reasons MK is so good is he has EVERYTHING an easy-mode hero needs, so in pub vs pub where both players are bad, MK has an advantage since his opponent won't normally have the skill to beat him, even if he does have even hero / hero advantage.
the problem with MK really is:
1) good base damage
2) melee so stout shield + hatchet is easymode for lasthits vs bad ranged players
3) easy combo that u can learn and do over and over without too much practice
4) high movespeed + 2 ways to gain distance quickly for rune control
5) same as 4) but for getaways
6) high enough HP to tank a little bit, especially after u get a few HP items
7) because of almost all the above, requires very little proper positioning
so basically, a drooling moron can play this hero to almost his full capability, whereas the same drooling moron couldn't play a hero like arachna to anywhere near the same potential because
1) hard to last hit at early levels before you get aura and shit
2) low HP, dies easily to combos
3) needs awesome positioning in teamfights / mid to not get caught and die
4) no escapes
5) need to be able to balance orb walk harass and last hitting (most players suck horribly at this, will end up getting no CK either way).
6) low movespeed, hard to control runes without help, doesn't benefit from bottle
general point is MK is a very forgiving hero. you can make lots of mistakes, take too much harass, have shit positioning, and be bad at lasthitting but still do fine because the hero itself makes up for it. can't think of any other hero that is that forgiving