Quote (TheInferno @ Jun 29 2012 07:00pm)
are you high what did that last line even mean LOL
how i hate explaining basics to newbs.. but meh.. let's do some spoonfeeding
1. a werewolf has a rather hard time dealing with physical immunes since his skillset normally does not allow for high elemental damage and he has no 1st means to break physical immunities on his own
2. a werewolf needs to find a good weapon (the TS can farm his end game weapon in a1 nm (spirit)) + + skills make the caster better off, that is much easier to grind/craft than good melee stuff
3. a werewolf does need resis instead of the CA
4. a werewolf has to make the chocie between the damage sage and hp sage
5. a werewolf has to rely on his merc to really handle physical immunes (lawbringer or reaper's) in case of lawbringer oyu of course, loose the aura of the a2 merc, which can make your wolf worse off, especially in a selffound playthrough
overall the ts will have an easier time obtaining both offense and defense
+ not that much of a problem with immunes and merc stability
you understand what I mean now?