Quote (Gensokyo @ Mar 2 2012 09:26pm)
http://i.imgur.com/uSECm.jpg
trying out the splatter stuff, not so sure.
liked the colors, and i think the lighting's sorta improved, but hm.
Either all lower or all upper case for text looks best imo. Don't know, that's just me.. i've been out of the game for a while. I dig that tag though.
Quote (MidnightRider @ Feb 26 2012 04:54pm)
Haha, I would probably just say underestimate.
But in all honesty, not counting the time it take to load and save, I could make something very similar in under 3 minutes.
There are thousands of smudge methods, but for tags that are primarily smudge, there are two "main" methods.
One involves building the smudge from the ground up, dark colors first.
The other requires you to use colors from the render to lay a base smudge layer and work your way up from there.
Using the 2nd method, the first base layer can be done very quick, especially if you're an experienced smudger.
This is two layers of smudge and a render; it took about 5 minutes, and I would arguer it is a much nicer base layer than Pharaohs because you can trace Pharaohs' large strokes.
http://i39.tinypic.com/29nzf9c.png
The meat of the tag comes from working in details.
This is a potentially bad example since the final tag isn't so great.
http://i55.photobucket.com/albums/g152/ShadowHitokiri/LinkSmudgeV2.png
Nice smudging as usual. Guess it's still in style these days? Smudging was never a style I was good at when I tagged lol.
This post was edited by theangeloffury on Mar 2 2012 11:41pm