Woah!
Thanks everyone who followed the topic and encouraged me to keep playing. I'm not really the one to give up... but when the grind is long all the comments actually do help you stay motivated. Thanks again.
I'll try doing hell cows ASAP. I also thought I'd sum things up a bit...
SUMMARY:* Playing Wind Druid was really fun. But hard, really hard.
* Act 1 Normal to Act 3 NM is fairly easy. You will eat mana pots but that's about it.
* You have to be prepared when going to Hell. Level 80 with avarage items still makes it seriously hard. When I first got to Blood Moor in Hell it felt like running into a wall. The monsters takes time to kill. It's no walk in the park. Plugy might make this a lot easier, but it's not my style so I really dunno.
* Max vita > Max block
* Bosses are easy. You have so much HP that any _SINGLE_ monster rarely cause you any trouble. Grizzly Bear with 5,5k hp and Merc with 5k hp are nice walsl when there's not a lot of monsters.
* Physical damage; Mostly ranged, but also melee of course, is your biggest threat. Archers, those guys with a flail in each hand, Dolls etc. Almost all my Save and Exits was because of ranged physical damage.
* Magic damage; Easy, with one exception. Souls... those damn souls. Mana burn makes it hard to recast Cyclone Armor.
You would like playing a Wind Druid if you like the mixture of physical damage (Tornado) and elemental damage (Hurricane) aswell as having both AoE and single target damage.
You would hate playing a Wind Druid if you dislike aiming with spells like Tornado... man it's annoying sometimes. If you play very offensive and lack patience you will die. Wind druids aren't the speediest killers.
I had a lot of fun and I'm thinking of making another Walkthrough. I'm just not sure as what...
Try it, it's fun
Your turn now TheBe, I'm checking your topic every hour. It's an addiction! Your WT is by far the best one so far This post was edited by sebhehe on Feb 6 2012 04:55pm