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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > ~#~ Tombman's Godly Fire Sorc Guide! ~#~ > Repost because of mistakes.
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Jan 20 2007 06:42pm
i didn't read but i don't like you. so i'll flame you
































bad.
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Jan 20 2007 06:44pm
Nice guide bro, but why btals/coh? dr and resistances are really neccisary with an es sorceress so would enigma be like 1000x better? The extra str you'd save from adding points to wear spirit would = ~700+ mana.
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Jan 20 2007 08:10pm
> Trang-Oul's Girth ( Troll Belt )
+75-100 Defense
Requirements -40%
Cannot Be Frozen !!!
Replenish Life +5
+25-50 To Mana (varies) !!!
+30 Maximum Stamina
+66 To Life !!!

> Trang-Oul's Claws ( Heavy Bracers )
Defense: 67-74
Required Strength: 58
+20% Faster Cast Rate !!!
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)

>!!! Partial Set Bonus (2 Items) !!!
+18 To Fire Ball* > actually for sorc +3 FB !!!
Regenerate Mana 15%

*The Owner of Skill is limited to +3 bonus sad.gif ...

OMG !!! Nobody thought about this ??? blink.gif

This post was edited by AnagrA on Jan 20 2007 08:15pm
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Jan 20 2007 08:14pm
Quote (AnagrA @ Sun, Jan 21 2007, 02:10am)
> Trang-Oul's Girth ( Troll Belt )
+75-100 Defense
Requirements -40%
Cannot Be Frozen !!!
Replenish Life +5
+25-50 To Mana (varies) !!!
+30 Maximum Stamina
+66 To Life !!!

> Trang-Oul's Claws ( Heavy Bracers )
Defense: 67-74
Required Strength: 58
+20% Faster Cast Rate !!!
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)

>!!! Partial Set Bonus !!!
+18 To Fire Ball (2 Items)* > actually for sorc +3 FB !!! ( being an oSkill )
Regenerate Mana 15% (2 Items)

OMG !!! Nobody thought about this ??? blink.gif


jew
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Jan 20 2007 11:37pm
Quote (AnagrA @ Sat, Jan 20 2007, 08:10pm)
> Trang-Oul's Girth ( Troll Belt )
+75-100 Defense
Requirements -40%
Cannot Be Frozen !!!
Replenish Life +5
+25-50 To Mana (varies) !!!
+30 Maximum Stamina
+66 To Life !!!

> Trang-Oul's Claws ( Heavy Bracers )
Defense: 67-74
Required Strength: 58
+20% Faster Cast Rate !!!
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)

>!!! Partial Set Bonus (2 Items) !!!
+18 To Fire Ball* > actually for sorc +3 FB !!!
Regenerate Mana 15%

*The Owner of Skill is limited to +3 bonus sad.gif ...

OMG !!! Nobody thought about this ???  blink.gif


Please die.
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Jan 21 2007 05:37am
Quote (jonny_poo @ Sun, Jan 21 2007, 02:14am)
jew

Quote (The Franchise @ Sun, Jan 21 2007, 05:37am)
Please die.


Interesting...
If u have some problem with my idea... write'it down!
Explain why maybe I makin' a mistake!
But this language is offensive !!!
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Jan 24 2007 03:52pm
Few things could use some re-evaluation..

1. I agree with the previous posts, No Block= Any melee char that happens to get you in reach just destroying you

2. With Es, it should be either Max it out or don't have it at all. Only 16 into telekenesis?? Only hard points in telekenesis act to synergize ES..unless you don't mind your mana taking higher amounts of damage. Which btw, if you have anything less than 20 hard points into telekenesis and less than a slvl40 ES caster are going to destroy you, too.

3.I am divided about the use of dupes like Bmana. On one hand, It's getting harder and harder to stay competitive PvP w/o the use of GG dupes. On the other hand, if you cant win duels w/o dupes then stop dueling. Using Uber-saurus dupes to counter the effects of poor dueling skills is sad. But either way you made 1 huge mistake. You did'nt make a PvP char who is dependant on dupes, but could manage without them, you made 1 that Is USELESS without them. You forget to perm as you leave a dueling game one time and lose the ammy, armor, and all those Bmanas; possibly your sojs and most of your fire/lifers..and what's left? A sorc that quite possibly could'nt even rush someone in NM w/o help. At the very least your ES would be even more useless than it is now.

With all the dupes and such it's a decent sorc, without all the dupes and such, it's only use would be a glorified hell mule.

Quote
(AnagrA @ Sat, Jan 20 2007, 08:10pm)
> Trang-Oul's Girth ( Troll Belt )
+75-100 Defense
Requirements -40%
Cannot Be Frozen !!!
Replenish Life +5
+25-50 To Mana (varies) !!!
+30 Maximum Stamina
+66 To Life !!!

> Trang-Oul's Claws ( Heavy Bracers )
Defense: 67-74
Required Strength: 58
+20% Faster Cast Rate !!!
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)

>!!! Partial Set Bonus (2 Items) !!!
+18 To Fire Ball* > actually for sorc +3 FB !!!
Regenerate Mana 15%

*The Owner of Skill is limited to +3 bonus  ...

OMG !!! Nobody thought about this ???


Great idea on paper, bad idea in practice. trang gloves and belt < magefist and arach. Cannot be frozen does'nt help a sorc much. Being frozen does'nt slow down your cast rate.
Regenerate mana 15%, you get the same thing from magefist I belive.
The +3 to fireball from trangs will actually cause you to LOSE damage. +3 fireball isn't as good as the +1 all skills and +1 all fire skills you get from magefist/arach.
You lose 20fcr. And with this sorc the way it is, she needs every bit of fcr possible. They should have went 200fcr becuse fcr the only prayer this char has. As it is..

Well, maybe this sorc's rotting corpse can distract a few fallen long enough for the newly made char to kill them.
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Jan 24 2007 03:56pm
Quote (The Franchise @ Sun, Jan 21 2007, 12:44am)
Nice guide bro, but why btals/coh? dr and resistances are really neccisary with an es sorceress so would enigma be like 1000x better? The extra str you'd save from adding points to wear spirit would = ~700+ mana.


um on east we got bmanas so. btals is best option.

when i had my fire sorc i was hitting 6k mana with no special mana gear other than frosties/ spirit and bmanas

i had 13 bmanas.

oh and bo
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Jan 24 2007 03:59pm
[QUOTE=Kaitlyn,Sun, Jan 21 2007, 12:42am]i didn't read but i don't like you. so i'll flame you











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