hmm nice guide but since marrow is gone it changes tings a little bit....
My interpretation of a nice mancer would be
Helm : Shako Jah or nice Circlet +2 // 20fcr // life // mana // resi // jahed
Amulet : Maras
Armour : Enigma bp or Enigma mp 1xxx 15 ed
Weapons: Hoto for more dmg against high life opponents /// Wizzy with 15 resi jool for casters etc...
Shield: Boneflame +3 for more damage again against high life enemies /// Spirit monarch for vs. casters...
Belt : arach all the way
Boots: Waterwalk
Gloves: Frostburn for more mana vs high life ..... Magies for fcr
Rings: Sojs for higher life and more mana or 2 x nice FCR // mana // resi // strength rings
Charms : 20/xx/xx anni //// 15 / xx torch // 9 pnb skillers 5 with FHR 4 with life
20 life xx mana scs
on switch stick ur spirit monarch and a nice CTA Flail or PB for nice battle orders....
In stash.....
Abs gear
Fire abs : Dwarf star ... cant think of anything else atm...
Lit abs : Tgods.....
Cold abs: .... cant think of anything atm also.....
Dmg reducement gear : Stick on verdungeos And try and get a ber'd shako that will do nicly but ur summons will do most of the dmg reducement ;D
Summons in this build are used as a shield. When teleporting the summons create the "BLOB" effect which is where all summons gather on your character.... now this will easily protect you against say... a naughty charger// liberator // bow amazon // shapeshifter....etc but casters eat u up.... you must keep teleing.... FCR is key here....
Also as for no block? you can just chuck that out the window cause Necromancers need block a barbarian with nice whirlwind may whirlwind thru your meat shield and actuactly hit you.... this is where block comes in handy
or an elite charger who is good at name locking
just gives u a second chance to tele away and attack ..... boneflame = 75% block so thats 80 dex u should stick in and each lvl add 2 points untill lvl 90.
Base str ofc
Base Energy ofc
Vita rest
Your skills are accurate however with the loss of the marrowwalk bug this build may not be viable any more.... If anyone could answer this? is the damage much lower ? my necromancer did 6 k spirit 5 k spear with bug.... and im currently in the process of remaking him..... Build named = Summon/boner..... or also affectionatly named Blob Boner
i mean about 4 weeks ago i made a pure boner his dmg was high enough to own nearly every1..... and i stuck points in bone prision to see dmg.... also @ DeMeVeR Teeth are the best attack against sosos..... i find that nearly every soso i came against got owned by it even if they had say a Orb build with max es and teleknesis which my friend "G" does..... Teeth is unabsorbable.... I believe spirit and spear is also.... but again i could be rong.... more comments ....
Comments please...
This post was edited by Master_Andy on Jan 23 2006 05:32am